Initial commit - full huishou project

This commit is contained in:
jiapengyu
2026-07-27 14:07:26 +08:00
commit 60790ad1b3
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# Copyright (c) 2014, 2015 Alexander Lamaison <alexander.lamaison@gmail.com>
#
# Redistribution and use in source and binary forms,
# with or without modification, are permitted provided
# that the following conditions are met:
#
# Redistributions of source code must retain the above
# copyright notice, this list of conditions and the
# following disclaimer.
#
# Redistributions in binary form must reproduce the above
# copyright notice, this list of conditions and the following
# disclaimer in the documentation and/or other materials
# provided with the distribution.
#
# Neither the name of the copyright holder nor the names
# of any other contributors may be used to endorse or
# promote products derived from this software without
# specific prior written permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
# CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
# INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
# OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
# ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
# CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
# BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
# SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
# INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
# WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
# NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE
# USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY
# OF SUCH DAMAGE.
include(CheckIncludeFiles)
include(CheckSymbolExists)
include(CopyRuntimeDependencies)
include(SocketLibraries)
set(EXAMPLES
direct_tcpip
ssh2
scp
scp_nonblock
scp_write
scp_write_nonblock
sftp
sftp_nonblock
sftp_write
sftp_write_nonblock
sftp_mkdir
sftp_mkdir_nonblock
sftp_RW_nonblock
sftp_write_sliding
sftpdir
sftpdir_nonblock
ssh2_exec
ssh2_agent
ssh2_echo
sftp_append
subsystem_netconf
tcpip-forward)
append_needed_socket_libraries(LIBRARIES)
foreach(example ${EXAMPLES})
add_executable(example-${example} ${example}.c)
list(APPEND EXAMPLE_TARGETS example-${example})
# to find generated header
target_include_directories(example-${example} PRIVATE ${CMAKE_CURRENT_BINARY_DIR})
target_link_libraries(example-${example} libssh2 ${LIBRARIES})
endforeach()
add_target_to_copy_dependencies(
TARGET copy_example_dependencies
DEPENDENCIES ${RUNTIME_DEPENDENCIES}
BEFORE_TARGETS ${EXAMPLE_TARGETS})
## Platform checks
check_include_files(inttypes.h HAVE_INTTYPES_H)
check_include_files(unistd.h HAVE_UNISTD_H)
check_include_files(stdlib.h HAVE_STDLIB_H)
check_include_files(sys/select.h HAVE_SYS_SELECT_H)
check_include_files(sys/socket.h HAVE_SYS_SOCKET_H)
check_include_files(sys/time.h HAVE_SYS_TIME_H)
check_include_files(arpa/inet.h HAVE_ARPA_INET_H)
check_include_files(netinet/in.h HAVE_NETINET_IN_H)
check_include_files(winsock2.h HAVE_WINSOCK2_H)
check_symbol_exists(strcasecmp strings.h HAVE_STRCASECMP)
check_symbol_exists(_stricmp string.h HAVE__STRICMP)
check_symbol_exists(snprintf stdio.h HAVE_SNPRINTF)
check_symbol_exists(_snprintf stdio.h HAVE__SNPRINTF)
check_symbol_exists(__func__ "" HAVE___FUNC__)
check_symbol_exists(__FUNCTION__ "" HAVE___FUNCTION__)
configure_file(
${CMAKE_CURRENT_SOURCE_DIR}/libssh2_config_cmake.h.in
${CMAKE_CURRENT_BINARY_DIR}/libssh2_config.h)
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.PRECIOUS: Makefile
# Tell versions [3.59,3.63) of GNU make to not export all variables.
# Otherwise a system limit (for SysV at least) may be exceeded.
.NOEXPORT:
+343
View File
@@ -0,0 +1,343 @@
#include "libssh2_config.h"
#include <libssh2.h>
#ifdef WIN32
#include <windows.h>
#include <winsock2.h>
#include <ws2tcpip.h>
#else
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <sys/time.h>
#endif
#include <fcntl.h>
#include <errno.h>
#include <stdio.h>
#ifdef HAVE_STDLIB_H
#include <stdlib.h>
#endif
#ifdef HAVE_UNISTD_H
#include <unistd.h>
#endif
#include <sys/types.h>
#ifdef HAVE_SYS_SELECT_H
#include <sys/select.h>
#endif
#ifndef INADDR_NONE
#define INADDR_NONE (in_addr_t)-1
#endif
const char *keyfile1 = "/home/username/.ssh/id_rsa.pub";
const char *keyfile2 = "/home/username/.ssh/id_rsa";
const char *username = "username";
const char *password = "";
const char *server_ip = "127.0.0.1";
const char *local_listenip = "127.0.0.1";
unsigned int local_listenport = 2222;
const char *remote_desthost = "localhost"; /* resolved by the server */
unsigned int remote_destport = 22;
enum {
AUTH_NONE = 0,
AUTH_PASSWORD,
AUTH_PUBLICKEY
};
int main(int argc, char *argv[])
{
int rc, i, auth = AUTH_NONE;
struct sockaddr_in sin;
socklen_t sinlen;
const char *fingerprint;
char *userauthlist;
LIBSSH2_SESSION *session;
LIBSSH2_CHANNEL *channel = NULL;
const char *shost;
unsigned int sport;
fd_set fds;
struct timeval tv;
ssize_t len, wr;
char buf[16384];
#ifdef WIN32
char sockopt;
SOCKET sock = INVALID_SOCKET;
SOCKET listensock = INVALID_SOCKET, forwardsock = INVALID_SOCKET;
WSADATA wsadata;
int err;
err = WSAStartup(MAKEWORD(2, 0), &wsadata);
if(err != 0) {
fprintf(stderr, "WSAStartup failed with error: %d\n", err);
return 1;
}
#else
int sockopt, sock = -1;
int listensock = -1, forwardsock = -1;
#endif
if(argc > 1)
server_ip = argv[1];
if(argc > 2)
username = argv[2];
if(argc > 3)
password = argv[3];
if(argc > 4)
local_listenip = argv[4];
if(argc > 5)
local_listenport = atoi(argv[5]);
if(argc > 6)
remote_desthost = argv[6];
if(argc > 7)
remote_destport = atoi(argv[7]);
rc = libssh2_init(0);
if(rc) {
fprintf(stderr, "libssh2 initialization failed (%d)\n", rc);
return 1;
}
/* Connect to SSH server */
sock = socket(PF_INET, SOCK_STREAM, IPPROTO_TCP);
#ifdef WIN32
if(sock == INVALID_SOCKET) {
fprintf(stderr, "failed to open socket!\n");
return -1;
}
#else
if(sock == -1) {
perror("socket");
return -1;
}
#endif
sin.sin_family = AF_INET;
sin.sin_addr.s_addr = inet_addr(server_ip);
if(INADDR_NONE == sin.sin_addr.s_addr) {
perror("inet_addr");
return -1;
}
sin.sin_port = htons(22);
if(connect(sock, (struct sockaddr*)(&sin),
sizeof(struct sockaddr_in)) != 0) {
fprintf(stderr, "failed to connect!\n");
return -1;
}
/* Create a session instance */
session = libssh2_session_init();
if(!session) {
fprintf(stderr, "Could not initialize SSH session!\n");
return -1;
}
/* ... start it up. This will trade welcome banners, exchange keys,
* and setup crypto, compression, and MAC layers
*/
rc = libssh2_session_handshake(session, sock);
if(rc) {
fprintf(stderr, "Error when starting up SSH session: %d\n", rc);
return -1;
}
/* At this point we havn't yet authenticated. The first thing to do
* is check the hostkey's fingerprint against our known hosts Your app
* may have it hard coded, may go to a file, may present it to the
* user, that's your call
*/
fingerprint = libssh2_hostkey_hash(session, LIBSSH2_HOSTKEY_HASH_SHA1);
fprintf(stderr, "Fingerprint: ");
for(i = 0; i < 20; i++)
fprintf(stderr, "%02X ", (unsigned char)fingerprint[i]);
fprintf(stderr, "\n");
/* check what authentication methods are available */
userauthlist = libssh2_userauth_list(session, username, strlen(username));
fprintf(stderr, "Authentication methods: %s\n", userauthlist);
if(strstr(userauthlist, "password"))
auth |= AUTH_PASSWORD;
if(strstr(userauthlist, "publickey"))
auth |= AUTH_PUBLICKEY;
/* check for options */
if(argc > 8) {
if((auth & AUTH_PASSWORD) && !strcasecmp(argv[8], "-p"))
auth = AUTH_PASSWORD;
if((auth & AUTH_PUBLICKEY) && !strcasecmp(argv[8], "-k"))
auth = AUTH_PUBLICKEY;
}
if(auth & AUTH_PASSWORD) {
if(libssh2_userauth_password(session, username, password)) {
fprintf(stderr, "Authentication by password failed.\n");
goto shutdown;
}
}
else if(auth & AUTH_PUBLICKEY) {
if(libssh2_userauth_publickey_fromfile(session, username, keyfile1,
keyfile2, password)) {
fprintf(stderr, "\tAuthentication by public key failed!\n");
goto shutdown;
}
fprintf(stderr, "\tAuthentication by public key succeeded.\n");
}
else {
fprintf(stderr, "No supported authentication methods found!\n");
goto shutdown;
}
listensock = socket(PF_INET, SOCK_STREAM, IPPROTO_TCP);
#ifdef WIN32
if(listensock == INVALID_SOCKET) {
fprintf(stderr, "failed to open listen socket!\n");
return -1;
}
#else
if(listensock == -1) {
perror("socket");
return -1;
}
#endif
sin.sin_family = AF_INET;
sin.sin_port = htons(local_listenport);
sin.sin_addr.s_addr = inet_addr(local_listenip);
if(INADDR_NONE == sin.sin_addr.s_addr) {
perror("inet_addr");
goto shutdown;
}
sockopt = 1;
setsockopt(listensock, SOL_SOCKET, SO_REUSEADDR, &sockopt,
sizeof(sockopt));
sinlen = sizeof(sin);
if(-1 == bind(listensock, (struct sockaddr *)&sin, sinlen)) {
perror("bind");
goto shutdown;
}
if(-1 == listen(listensock, 2)) {
perror("listen");
goto shutdown;
}
fprintf(stderr, "Waiting for TCP connection on %s:%d...\n",
inet_ntoa(sin.sin_addr), ntohs(sin.sin_port));
forwardsock = accept(listensock, (struct sockaddr *)&sin, &sinlen);
#ifdef WIN32
if(forwardsock == INVALID_SOCKET) {
fprintf(stderr, "failed to accept forward socket!\n");
goto shutdown;
}
#else
if(forwardsock == -1) {
perror("accept");
goto shutdown;
}
#endif
shost = inet_ntoa(sin.sin_addr);
sport = ntohs(sin.sin_port);
fprintf(stderr, "Forwarding connection from %s:%d here to remote %s:%d\n",
shost, sport, remote_desthost, remote_destport);
channel = libssh2_channel_direct_tcpip_ex(session, remote_desthost,
remote_destport, shost, sport);
if(!channel) {
fprintf(stderr, "Could not open the direct-tcpip channel!\n"
"(Note that this can be a problem at the server!"
" Please review the server logs.)\n");
goto shutdown;
}
/* Must use non-blocking IO hereafter due to the current libssh2 API */
libssh2_session_set_blocking(session, 0);
while(1) {
FD_ZERO(&fds);
FD_SET(forwardsock, &fds);
tv.tv_sec = 0;
tv.tv_usec = 100000;
rc = select(forwardsock + 1, &fds, NULL, NULL, &tv);
if(-1 == rc) {
perror("select");
goto shutdown;
}
if(rc && FD_ISSET(forwardsock, &fds)) {
len = recv(forwardsock, buf, sizeof(buf), 0);
if(len < 0) {
perror("read");
goto shutdown;
}
else if(0 == len) {
fprintf(stderr, "The client at %s:%d disconnected!\n", shost,
sport);
goto shutdown;
}
wr = 0;
while(wr < len) {
i = libssh2_channel_write(channel, buf + wr, len - wr);
if(LIBSSH2_ERROR_EAGAIN == i) {
continue;
}
if(i < 0) {
fprintf(stderr, "libssh2_channel_write: %d\n", i);
goto shutdown;
}
wr += i;
}
}
while(1) {
len = libssh2_channel_read(channel, buf, sizeof(buf));
if(LIBSSH2_ERROR_EAGAIN == len)
break;
else if(len < 0) {
fprintf(stderr, "libssh2_channel_read: %d", (int)len);
goto shutdown;
}
wr = 0;
while(wr < len) {
i = send(forwardsock, buf + wr, len - wr, 0);
if(i <= 0) {
perror("write");
goto shutdown;
}
wr += i;
}
if(libssh2_channel_eof(channel)) {
fprintf(stderr, "The server at %s:%d disconnected!\n",
remote_desthost, remote_destport);
goto shutdown;
}
}
}
shutdown:
#ifdef WIN32
closesocket(forwardsock);
closesocket(listensock);
#else
close(forwardsock);
close(listensock);
#endif
if(channel)
libssh2_channel_free(channel);
libssh2_session_disconnect(session, "Client disconnecting normally");
libssh2_session_free(session);
#ifdef WIN32
closesocket(sock);
#else
close(sock);
#endif
libssh2_exit();
return 0;
}
+265
View File
@@ -0,0 +1,265 @@
/* example/libssh2_config.h. Generated from libssh2_config.h.in by configure. */
/* src/libssh2_config.h.in. Generated from configure.ac by autoheader. */
/* Define if building universal (internal helper macro) */
/* #undef AC_APPLE_UNIVERSAL_BUILD */
/* Define to one of `_getb67', `GETB67', `getb67' for Cray-2 and Cray-YMP
systems. This function is required for `alloca.c' support on those systems.
*/
/* #undef CRAY_STACKSEG_END */
/* Define to 1 if using `alloca.c'. */
/* #undef C_ALLOCA */
/* Define to 1 if you have `alloca', as a function or macro. */
#define HAVE_ALLOCA 1
/* Define to 1 if you have <alloca.h> and it should be used (not on Ultrix).
*/
#define HAVE_ALLOCA_H 1
/* Define to 1 if you have the <arpa/inet.h> header file. */
#define HAVE_ARPA_INET_H 1
/* Define to 1 if you have the declaration of `SecureZeroMemory', and to 0 if
you don't. */
/* #undef HAVE_DECL_SECUREZEROMEMORY */
/* disabled non-blocking sockets */
/* #undef HAVE_DISABLED_NONBLOCKING */
/* Define to 1 if you have the <dlfcn.h> header file. */
#define HAVE_DLFCN_H 1
/* Define to 1 if you have the <errno.h> header file. */
#define HAVE_ERRNO_H 1
/* Define to 1 if you have the `EVP_aes_128_ctr' function. */
#define HAVE_EVP_AES_128_CTR 1
/* Define to 1 if you have the <fcntl.h> header file. */
#define HAVE_FCNTL_H 1
/* use FIONBIO for non-blocking sockets */
/* #undef HAVE_FIONBIO */
/* Define to 1 if you have the `gettimeofday' function. */
#define HAVE_GETTIMEOFDAY 1
/* Define to 1 if you have the <inttypes.h> header file. */
#define HAVE_INTTYPES_H 1
/* use ioctlsocket() for non-blocking sockets */
/* #undef HAVE_IOCTLSOCKET */
/* use Ioctlsocket() for non-blocking sockets */
/* #undef HAVE_IOCTLSOCKET_CASE */
/* Define if you have the bcrypt library. */
/* #undef HAVE_LIBBCRYPT */
/* Define if you have the crypt32 library. */
/* #undef HAVE_LIBCRYPT32 */
/* Define if you have the gcrypt library. */
/* #undef HAVE_LIBGCRYPT */
/* Define if you have the mbedcrypto library. */
/* #undef HAVE_LIBMBEDCRYPTO */
/* Define if you have the ssl library. */
#define HAVE_LIBSSL 1
/* Define if you have the z library. */
#define HAVE_LIBZ 1
/* Define to 1 if the compiler supports the 'long long' data type. */
#define HAVE_LONGLONG 1
/* Define to 1 if you have the <memory.h> header file. */
#define HAVE_MEMORY_H 1
/* Define to 1 if you have the `memset_s' function. */
/* #undef HAVE_MEMSET_S */
/* Define to 1 if you have the <netinet/in.h> header file. */
#define HAVE_NETINET_IN_H 1
/* Define to 1 if you have the <ntdef.h> header file. */
/* #undef HAVE_NTDEF_H */
/* Define to 1 if you have the <ntstatus.h> header file. */
/* #undef HAVE_NTSTATUS_H */
/* use O_NONBLOCK for non-blocking sockets */
#define HAVE_O_NONBLOCK 1
/* Define to 1 if you have the `poll' function. */
#define HAVE_POLL 1
/* Define to 1 if you have the select function. */
#define HAVE_SELECT 1
/* use SO_NONBLOCK for non-blocking sockets */
/* #undef HAVE_SO_NONBLOCK */
/* Define to 1 if you have the <stdint.h> header file. */
#define HAVE_STDINT_H 1
/* Define to 1 if you have the <stdio.h> header file. */
#define HAVE_STDIO_H 1
/* Define to 1 if you have the <stdlib.h> header file. */
#define HAVE_STDLIB_H 1
/* Define to 1 if you have the <strings.h> header file. */
#define HAVE_STRINGS_H 1
/* Define to 1 if you have the <string.h> header file. */
#define HAVE_STRING_H 1
/* Define to 1 if you have the `strtoll' function. */
#define HAVE_STRTOLL 1
/* Define to 1 if you have the <sys/ioctl.h> header file. */
#define HAVE_SYS_IOCTL_H 1
/* Define to 1 if you have the <sys/select.h> header file. */
#define HAVE_SYS_SELECT_H 1
/* Define to 1 if you have the <sys/socket.h> header file. */
#define HAVE_SYS_SOCKET_H 1
/* Define to 1 if you have the <sys/stat.h> header file. */
#define HAVE_SYS_STAT_H 1
/* Define to 1 if you have the <sys/time.h> header file. */
#define HAVE_SYS_TIME_H 1
/* Define to 1 if you have the <sys/types.h> header file. */
#define HAVE_SYS_TYPES_H 1
/* Define to 1 if you have the <sys/uio.h> header file. */
#define HAVE_SYS_UIO_H 1
/* Define to 1 if you have the <sys/un.h> header file. */
#define HAVE_SYS_UN_H 1
/* Define to 1 if you have the <unistd.h> header file. */
#define HAVE_UNISTD_H 1
/* Define to 1 if you have the <windows.h> header file. */
/* #undef HAVE_WINDOWS_H */
/* Define to 1 if you have the <winsock2.h> header file. */
/* #undef HAVE_WINSOCK2_H */
/* Define to 1 if you have the <ws2tcpip.h> header file. */
/* #undef HAVE_WS2TCPIP_H */
/* to make a symbol visible */
/* #undef LIBSSH2_API */
/* Enable clearing of memory before being freed */
/* #undef LIBSSH2_CLEAR_MEMORY */
/* Enable "none" cipher -- NOT RECOMMENDED */
/* #undef LIBSSH2_CRYPT_NONE */
/* Enable newer diffie-hellman-group-exchange-sha1 syntax */
#define LIBSSH2_DH_GEX_NEW 1
/* Compile in zlib support */
#define LIBSSH2_HAVE_ZLIB 1
/* Use libgcrypt */
/* #undef LIBSSH2_LIBGCRYPT */
/* Enable "none" MAC -- NOT RECOMMENDED */
/* #undef LIBSSH2_MAC_NONE */
/* Use mbedtls */
/* #undef LIBSSH2_MBEDTLS */
/* Use openssl */
#define LIBSSH2_OPENSSL 1
/* Use wincng */
/* #undef LIBSSH2_WINCNG */
/* Define to the sub-directory where libtool stores uninstalled libraries. */
#define LT_OBJDIR ".libs/"
/* Define to 1 if _REENTRANT preprocessor symbol must be defined. */
/* #undef NEED_REENTRANT */
/* Name of package */
#define PACKAGE "libssh2"
/* Define to the address where bug reports for this package should be sent. */
#define PACKAGE_BUGREPORT "libssh2-devel@cool.haxx.se"
/* Define to the full name of this package. */
#define PACKAGE_NAME "libssh2"
/* Define to the full name and version of this package. */
#define PACKAGE_STRING "libssh2 -"
/* Define to the one symbol short name of this package. */
#define PACKAGE_TARNAME "libssh2"
/* Define to the home page for this package. */
#define PACKAGE_URL ""
/* Define to the version of this package. */
#define PACKAGE_VERSION "-"
/* If using the C implementation of alloca, define if you know the
direction of stack growth for your system; otherwise it will be
automatically deduced at runtime.
STACK_DIRECTION > 0 => grows toward higher addresses
STACK_DIRECTION < 0 => grows toward lower addresses
STACK_DIRECTION = 0 => direction of growth unknown */
/* #undef STACK_DIRECTION */
/* Define to 1 if you have the ANSI C header files. */
#define STDC_HEADERS 1
/* Version number of package */
#define VERSION "-"
/* Define WORDS_BIGENDIAN to 1 if your processor stores words with the most
significant byte first (like Motorola and SPARC, unlike Intel). */
#if defined AC_APPLE_UNIVERSAL_BUILD
# if defined __BIG_ENDIAN__
# define WORDS_BIGENDIAN 1
# endif
#else
# ifndef WORDS_BIGENDIAN
/* # undef WORDS_BIGENDIAN */
# endif
#endif
/* Enable large inode numbers on Mac OS X 10.5. */
#ifndef _DARWIN_USE_64_BIT_INODE
# define _DARWIN_USE_64_BIT_INODE 1
#endif
/* Number of bits in a file offset, on hosts where this is settable. */
/* #undef _FILE_OFFSET_BITS */
/* Define for large files, on AIX-style hosts. */
/* #undef _LARGE_FILES */
/* Define to empty if `const' does not conform to ANSI C. */
/* #undef const */
/* Define to `__inline__' or `__inline' if that's what the C compiler
calls it, or to nothing if 'inline' is not supported under any name. */
#ifndef __cplusplus
/* #undef inline */
#endif
/* Define to `unsigned int' if <sys/types.h> does not define. */
/* #undef size_t */
+264
View File
@@ -0,0 +1,264 @@
/* src/libssh2_config.h.in. Generated from configure.ac by autoheader. */
/* Define if building universal (internal helper macro) */
#undef AC_APPLE_UNIVERSAL_BUILD
/* Define to one of `_getb67', `GETB67', `getb67' for Cray-2 and Cray-YMP
systems. This function is required for `alloca.c' support on those systems.
*/
#undef CRAY_STACKSEG_END
/* Define to 1 if using `alloca.c'. */
#undef C_ALLOCA
/* Define to 1 if you have `alloca', as a function or macro. */
#undef HAVE_ALLOCA
/* Define to 1 if you have <alloca.h> and it should be used (not on Ultrix).
*/
#undef HAVE_ALLOCA_H
/* Define to 1 if you have the <arpa/inet.h> header file. */
#undef HAVE_ARPA_INET_H
/* Define to 1 if you have the declaration of `SecureZeroMemory', and to 0 if
you don't. */
#undef HAVE_DECL_SECUREZEROMEMORY
/* disabled non-blocking sockets */
#undef HAVE_DISABLED_NONBLOCKING
/* Define to 1 if you have the <dlfcn.h> header file. */
#undef HAVE_DLFCN_H
/* Define to 1 if you have the <errno.h> header file. */
#undef HAVE_ERRNO_H
/* Define to 1 if you have the `EVP_aes_128_ctr' function. */
#undef HAVE_EVP_AES_128_CTR
/* Define to 1 if you have the <fcntl.h> header file. */
#undef HAVE_FCNTL_H
/* use FIONBIO for non-blocking sockets */
#undef HAVE_FIONBIO
/* Define to 1 if you have the `gettimeofday' function. */
#undef HAVE_GETTIMEOFDAY
/* Define to 1 if you have the <inttypes.h> header file. */
#undef HAVE_INTTYPES_H
/* use ioctlsocket() for non-blocking sockets */
#undef HAVE_IOCTLSOCKET
/* use Ioctlsocket() for non-blocking sockets */
#undef HAVE_IOCTLSOCKET_CASE
/* Define if you have the bcrypt library. */
#undef HAVE_LIBBCRYPT
/* Define if you have the crypt32 library. */
#undef HAVE_LIBCRYPT32
/* Define if you have the gcrypt library. */
#undef HAVE_LIBGCRYPT
/* Define if you have the mbedcrypto library. */
#undef HAVE_LIBMBEDCRYPTO
/* Define if you have the ssl library. */
#undef HAVE_LIBSSL
/* Define if you have the z library. */
#undef HAVE_LIBZ
/* Define to 1 if the compiler supports the 'long long' data type. */
#undef HAVE_LONGLONG
/* Define to 1 if you have the <memory.h> header file. */
#undef HAVE_MEMORY_H
/* Define to 1 if you have the `memset_s' function. */
#undef HAVE_MEMSET_S
/* Define to 1 if you have the <netinet/in.h> header file. */
#undef HAVE_NETINET_IN_H
/* Define to 1 if you have the <ntdef.h> header file. */
#undef HAVE_NTDEF_H
/* Define to 1 if you have the <ntstatus.h> header file. */
#undef HAVE_NTSTATUS_H
/* use O_NONBLOCK for non-blocking sockets */
#undef HAVE_O_NONBLOCK
/* Define to 1 if you have the `poll' function. */
#undef HAVE_POLL
/* Define to 1 if you have the select function. */
#undef HAVE_SELECT
/* use SO_NONBLOCK for non-blocking sockets */
#undef HAVE_SO_NONBLOCK
/* Define to 1 if you have the <stdint.h> header file. */
#undef HAVE_STDINT_H
/* Define to 1 if you have the <stdio.h> header file. */
#undef HAVE_STDIO_H
/* Define to 1 if you have the <stdlib.h> header file. */
#undef HAVE_STDLIB_H
/* Define to 1 if you have the <strings.h> header file. */
#undef HAVE_STRINGS_H
/* Define to 1 if you have the <string.h> header file. */
#undef HAVE_STRING_H
/* Define to 1 if you have the `strtoll' function. */
#undef HAVE_STRTOLL
/* Define to 1 if you have the <sys/ioctl.h> header file. */
#undef HAVE_SYS_IOCTL_H
/* Define to 1 if you have the <sys/select.h> header file. */
#undef HAVE_SYS_SELECT_H
/* Define to 1 if you have the <sys/socket.h> header file. */
#undef HAVE_SYS_SOCKET_H
/* Define to 1 if you have the <sys/stat.h> header file. */
#undef HAVE_SYS_STAT_H
/* Define to 1 if you have the <sys/time.h> header file. */
#undef HAVE_SYS_TIME_H
/* Define to 1 if you have the <sys/types.h> header file. */
#undef HAVE_SYS_TYPES_H
/* Define to 1 if you have the <sys/uio.h> header file. */
#undef HAVE_SYS_UIO_H
/* Define to 1 if you have the <sys/un.h> header file. */
#undef HAVE_SYS_UN_H
/* Define to 1 if you have the <unistd.h> header file. */
#undef HAVE_UNISTD_H
/* Define to 1 if you have the <windows.h> header file. */
#undef HAVE_WINDOWS_H
/* Define to 1 if you have the <winsock2.h> header file. */
#undef HAVE_WINSOCK2_H
/* Define to 1 if you have the <ws2tcpip.h> header file. */
#undef HAVE_WS2TCPIP_H
/* to make a symbol visible */
#undef LIBSSH2_API
/* Enable clearing of memory before being freed */
#undef LIBSSH2_CLEAR_MEMORY
/* Enable "none" cipher -- NOT RECOMMENDED */
#undef LIBSSH2_CRYPT_NONE
/* Enable newer diffie-hellman-group-exchange-sha1 syntax */
#undef LIBSSH2_DH_GEX_NEW
/* Compile in zlib support */
#undef LIBSSH2_HAVE_ZLIB
/* Use libgcrypt */
#undef LIBSSH2_LIBGCRYPT
/* Enable "none" MAC -- NOT RECOMMENDED */
#undef LIBSSH2_MAC_NONE
/* Use mbedtls */
#undef LIBSSH2_MBEDTLS
/* Use openssl */
#undef LIBSSH2_OPENSSL
/* Use wincng */
#undef LIBSSH2_WINCNG
/* Define to the sub-directory where libtool stores uninstalled libraries. */
#undef LT_OBJDIR
/* Define to 1 if _REENTRANT preprocessor symbol must be defined. */
#undef NEED_REENTRANT
/* Name of package */
#undef PACKAGE
/* Define to the address where bug reports for this package should be sent. */
#undef PACKAGE_BUGREPORT
/* Define to the full name of this package. */
#undef PACKAGE_NAME
/* Define to the full name and version of this package. */
#undef PACKAGE_STRING
/* Define to the one symbol short name of this package. */
#undef PACKAGE_TARNAME
/* Define to the home page for this package. */
#undef PACKAGE_URL
/* Define to the version of this package. */
#undef PACKAGE_VERSION
/* If using the C implementation of alloca, define if you know the
direction of stack growth for your system; otherwise it will be
automatically deduced at runtime.
STACK_DIRECTION > 0 => grows toward higher addresses
STACK_DIRECTION < 0 => grows toward lower addresses
STACK_DIRECTION = 0 => direction of growth unknown */
#undef STACK_DIRECTION
/* Define to 1 if you have the ANSI C header files. */
#undef STDC_HEADERS
/* Version number of package */
#undef VERSION
/* Define WORDS_BIGENDIAN to 1 if your processor stores words with the most
significant byte first (like Motorola and SPARC, unlike Intel). */
#if defined AC_APPLE_UNIVERSAL_BUILD
# if defined __BIG_ENDIAN__
# define WORDS_BIGENDIAN 1
# endif
#else
# ifndef WORDS_BIGENDIAN
# undef WORDS_BIGENDIAN
# endif
#endif
/* Enable large inode numbers on Mac OS X 10.5. */
#ifndef _DARWIN_USE_64_BIT_INODE
# define _DARWIN_USE_64_BIT_INODE 1
#endif
/* Number of bits in a file offset, on hosts where this is settable. */
#undef _FILE_OFFSET_BITS
/* Define for large files, on AIX-style hosts. */
#undef _LARGE_FILES
/* Define to empty if `const' does not conform to ANSI C. */
#undef const
/* Define to `__inline__' or `__inline' if that's what the C compiler
calls it, or to nothing if 'inline' is not supported under any name. */
#ifndef __cplusplus
#undef inline
#endif
/* Define to `unsigned int' if <sys/types.h> does not define. */
#undef size_t
+72
View File
@@ -0,0 +1,72 @@
/* Copyright (c) 2014 Alexander Lamaison <alexander.lamaison@gmail.com>
*
* Redistribution and use in source and binary forms,
* with or without modification, are permitted provided
* that the following conditions are met:
*
* Redistributions of source code must retain the above
* copyright notice, this list of conditions and the
* following disclaimer.
*
* Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following
* disclaimer in the documentation and/or other materials
* provided with the distribution.
*
* Neither the name of the copyright holder nor the names
* of any other contributors may be used to endorse or
* promote products derived from this software without
* specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND
* CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES,
* INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE
* USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY
* OF SUCH DAMAGE.
*/
/* Headers */
#cmakedefine HAVE_UNISTD_H
#cmakedefine HAVE_INTTYPES_H
#cmakedefine HAVE_STDLIB_H
#cmakedefine HAVE_SYS_SELECT_H
#cmakedefine HAVE_SYS_SOCKET_H
#cmakedefine HAVE_SYS_TIME_H
#cmakedefine HAVE_ARPA_INET_H
#cmakedefine HAVE_NETINET_IN_H
#cmakedefine HAVE_WINSOCK2_H
/* Functions */
#cmakedefine HAVE_STRCASECMP
#cmakedefine HAVE__STRICMP
#cmakedefine HAVE_SNPRINTF
#cmakedefine HAVE__SNPRINTF
/* Workaround for platforms without POSIX strcasecmp (e.g. Windows) */
#ifndef HAVE_STRCASECMP
# ifdef HAVE__STRICMP
# define strcasecmp _stricmp
# define HAVE_STRCASECMP
# endif
#endif
/* Symbols */
#cmakedefine HAVE___FUNC__
#cmakedefine HAVE___FUNCTION__
/* Workaround for platforms without C90 __func__ */
#ifndef HAVE___FUNC__
# ifdef HAVE___FUNCTION__
# define __func__ __FUNCTION__
# define HAVE___FUNC__
# endif
#endif
+190
View File
@@ -0,0 +1,190 @@
/*
* Sample showing how to do a simple SCP transfer.
*/
#include "libssh2_config.h"
#include <libssh2.h>
#ifdef HAVE_WINSOCK2_H
# include <winsock2.h>
#endif
#ifdef HAVE_SYS_SOCKET_H
# include <sys/socket.h>
#endif
#ifdef HAVE_NETINET_IN_H
# include <netinet/in.h>
#endif
# ifdef HAVE_UNISTD_H
#include <unistd.h>
#endif
#ifdef HAVE_ARPA_INET_H
# include <arpa/inet.h>
#endif
#ifdef HAVE_SYS_TIME_H
# include <sys/time.h>
#endif
#include <sys/types.h>
#include <fcntl.h>
#include <errno.h>
#include <stdio.h>
#include <ctype.h>
int main(int argc, char *argv[])
{
unsigned long hostaddr;
int sock, i, auth_pw = 1;
struct sockaddr_in sin;
const char *fingerprint;
LIBSSH2_SESSION *session;
LIBSSH2_CHANNEL *channel;
const char *username = "username";
const char *password = "password";
const char *scppath = "/tmp/TEST";
libssh2_struct_stat fileinfo;
int rc;
libssh2_struct_stat_size got = 0;
#ifdef WIN32
WSADATA wsadata;
int err;
err = WSAStartup(MAKEWORD(2, 0), &wsadata);
if(err != 0) {
fprintf(stderr, "WSAStartup failed with error: %d\n", err);
return 1;
}
#endif
if(argc > 1) {
hostaddr = inet_addr(argv[1]);
}
else {
hostaddr = htonl(0x7F000001);
}
if(argc > 2) {
username = argv[2];
}
if(argc > 3) {
password = argv[3];
}
if(argc > 4) {
scppath = argv[4];
}
rc = libssh2_init(0);
if(rc) {
fprintf(stderr, "libssh2 initialization failed (%d)\n", rc);
return 1;
}
/* Ultra basic "connect to port 22 on localhost"
* Your code is responsible for creating the socket establishing the
* connection
*/
sock = socket(AF_INET, SOCK_STREAM, 0);
sin.sin_family = AF_INET;
sin.sin_port = htons(22);
sin.sin_addr.s_addr = hostaddr;
if(connect(sock, (struct sockaddr*)(&sin),
sizeof(struct sockaddr_in)) != 0) {
fprintf(stderr, "failed to connect!\n");
return -1;
}
/* Create a session instance
*/
session = libssh2_session_init();
if(!session)
return -1;
/* ... start it up. This will trade welcome banners, exchange keys,
* and setup crypto, compression, and MAC layers
*/
rc = libssh2_session_handshake(session, sock);
if(rc) {
fprintf(stderr, "Failure establishing SSH session: %d\n", rc);
return -1;
}
/* At this point we havn't yet authenticated. The first thing to do
* is check the hostkey's fingerprint against our known hosts Your app
* may have it hard coded, may go to a file, may present it to the
* user, that's your call
*/
fingerprint = libssh2_hostkey_hash(session, LIBSSH2_HOSTKEY_HASH_SHA1);
fprintf(stderr, "Fingerprint: ");
for(i = 0; i < 20; i++) {
fprintf(stderr, "%02X ", (unsigned char)fingerprint[i]);
}
fprintf(stderr, "\n");
if(auth_pw) {
/* We could authenticate via password */
if(libssh2_userauth_password(session, username, password)) {
fprintf(stderr, "Authentication by password failed.\n");
goto shutdown;
}
}
else {
/* Or by public key */
#define HOME_DIR "/home/username/"
if(libssh2_userauth_publickey_fromfile(session, username,
HOME_DIR ".ssh/id_rsa.pub",
HOME_DIR ".ssh/id_rsa",
password)) {
fprintf(stderr, "\tAuthentication by public key failed\n");
goto shutdown;
}
}
/* Request a file via SCP */
channel = libssh2_scp_recv2(session, scppath, &fileinfo);
if(!channel) {
fprintf(stderr, "Unable to open a session: %d\n",
libssh2_session_last_errno(session));
goto shutdown;
}
while(got < fileinfo.st_size) {
char mem[1024];
int amount = sizeof(mem);
if((fileinfo.st_size -got) < amount) {
amount = (int)(fileinfo.st_size -got);
}
rc = libssh2_channel_read(channel, mem, amount);
if(rc > 0) {
write(1, mem, rc);
}
else if(rc < 0) {
fprintf(stderr, "libssh2_channel_read() failed: %d\n", rc);
break;
}
got += rc;
}
libssh2_channel_free(channel);
channel = NULL;
shutdown:
libssh2_session_disconnect(session,
"Normal Shutdown, Thank you for playing");
libssh2_session_free(session);
#ifdef WIN32
closesocket(sock);
#else
close(sock);
#endif
fprintf(stderr, "all done\n");
libssh2_exit();
return 0;
}
+293
View File
@@ -0,0 +1,293 @@
/*
* Sample showing how to do SCP transfers in a non-blocking manner.
*
* The sample code has default values for host name, user name, password
* and path to copy, but you can specify them on the command line like:
*
* "scp_nonblock 192.168.0.1 user password /tmp/secrets"
*/
#include "libssh2_config.h"
#include <libssh2.h>
#ifdef HAVE_WINSOCK2_H
# include <winsock2.h>
#endif
#ifdef HAVE_SYS_SOCKET_H
# include <sys/socket.h>
#endif
#ifdef HAVE_NETINET_IN_H
# include <netinet/in.h>
#endif
#ifdef HAVE_SYS_SELECT_H
# include <sys/select.h>
#endif
# ifdef HAVE_UNISTD_H
#include <unistd.h>
#endif
#ifdef HAVE_ARPA_INET_H
# include <arpa/inet.h>
#endif
#ifdef HAVE_SYS_TIME_H
# include <sys/time.h>
#endif
#include <sys/types.h>
#include <fcntl.h>
#include <errno.h>
#include <stdio.h>
#include <ctype.h>
#ifdef HAVE_GETTIMEOFDAY
/* diff in ms */
static long tvdiff(struct timeval newer, struct timeval older)
{
return (newer.tv_sec-older.tv_sec)*1000+
(newer.tv_usec-older.tv_usec)/1000;
}
#endif
static int waitsocket(int socket_fd, LIBSSH2_SESSION *session)
{
struct timeval timeout;
int rc;
fd_set fd;
fd_set *writefd = NULL;
fd_set *readfd = NULL;
int dir;
timeout.tv_sec = 10;
timeout.tv_usec = 0;
FD_ZERO(&fd);
FD_SET(socket_fd, &fd);
/* now make sure we wait in the correct direction */
dir = libssh2_session_block_directions(session);
if(dir & LIBSSH2_SESSION_BLOCK_INBOUND)
readfd = &fd;
if(dir & LIBSSH2_SESSION_BLOCK_OUTBOUND)
writefd = &fd;
rc = select(socket_fd + 1, readfd, writefd, NULL, &timeout);
return rc;
}
int main(int argc, char *argv[])
{
unsigned long hostaddr;
int sock, i, auth_pw = 1;
struct sockaddr_in sin;
const char *fingerprint;
LIBSSH2_SESSION *session;
LIBSSH2_CHANNEL *channel;
const char *username = "username";
const char *password = "password";
const char *scppath = "/tmp/TEST";
libssh2_struct_stat fileinfo;
#ifdef HAVE_GETTIMEOFDAY
struct timeval start;
struct timeval end;
long time_ms;
#endif
int rc;
int spin = 0;
libssh2_struct_stat_size got = 0;
libssh2_struct_stat_size total = 0;
#ifdef WIN32
WSADATA wsadata;
int err;
err = WSAStartup(MAKEWORD(2, 0), &wsadata);
if(err != 0) {
fprintf(stderr, "WSAStartup failed with error: %d\n", err);
return 1;
}
#endif
if(argc > 1) {
hostaddr = inet_addr(argv[1]);
}
else {
hostaddr = htonl(0x7F000001);
}
if(argc > 2) {
username = argv[2];
}
if(argc > 3) {
password = argv[3];
}
if(argc > 4) {
scppath = argv[4];
}
rc = libssh2_init(0);
if(rc != 0) {
fprintf(stderr, "libssh2 initialization failed (%d)\n", rc);
return 1;
}
/* Ultra basic "connect to port 22 on localhost"
* Your code is responsible for creating the socket establishing the
* connection
*/
sock = socket(AF_INET, SOCK_STREAM, 0);
sin.sin_family = AF_INET;
sin.sin_port = htons(22);
sin.sin_addr.s_addr = hostaddr;
if(connect(sock, (struct sockaddr*)(&sin), sizeof(struct sockaddr_in))) {
fprintf(stderr, "failed to connect!\n");
return -1;
}
/* Create a session instance */
session = libssh2_session_init();
if(!session)
return -1;
/* Since we have set non-blocking, tell libssh2 we are non-blocking */
libssh2_session_set_blocking(session, 0);
#ifdef HAVE_GETTIMEOFDAY
gettimeofday(&start, NULL);
#endif
/* ... start it up. This will trade welcome banners, exchange keys,
* and setup crypto, compression, and MAC layers
*/
while((rc = libssh2_session_handshake(session, sock)) ==
LIBSSH2_ERROR_EAGAIN);
if(rc) {
fprintf(stderr, "Failure establishing SSH session: %d\n", rc);
return -1;
}
/* At this point we havn't yet authenticated. The first thing to do
* is check the hostkey's fingerprint against our known hosts Your app
* may have it hard coded, may go to a file, may present it to the
* user, that's your call
*/
fingerprint = libssh2_hostkey_hash(session, LIBSSH2_HOSTKEY_HASH_SHA1);
fprintf(stderr, "Fingerprint: ");
for(i = 0; i < 20; i++) {
fprintf(stderr, "%02X ", (unsigned char)fingerprint[i]);
}
fprintf(stderr, "\n");
if(auth_pw) {
/* We could authenticate via password */
while((rc = libssh2_userauth_password(session, username, password)) ==
LIBSSH2_ERROR_EAGAIN);
if(rc) {
fprintf(stderr, "Authentication by password failed.\n");
goto shutdown;
}
}
else {
/* Or by public key */
while((rc = libssh2_userauth_publickey_fromfile(session, username,
"/home/username/"
".ssh/id_rsa.pub",
"/home/username/"
".ssh/id_rsa",
password)) ==
LIBSSH2_ERROR_EAGAIN);
if(rc) {
fprintf(stderr, "\tAuthentication by public key failed\n");
goto shutdown;
}
}
#if 0
libssh2_trace(session, LIBSSH2_TRACE_CONN);
#endif
/* Request a file via SCP */
fprintf(stderr, "libssh2_scp_recv2()!\n");
do {
channel = libssh2_scp_recv2(session, scppath, &fileinfo);
if(!channel) {
if(libssh2_session_last_errno(session) != LIBSSH2_ERROR_EAGAIN) {
char *err_msg;
libssh2_session_last_error(session, &err_msg, NULL, 0);
fprintf(stderr, "%s\n", err_msg);
goto shutdown;
}
else {
fprintf(stderr, "libssh2_scp_recv() spin\n");
waitsocket(sock, session);
}
}
} while(!channel);
fprintf(stderr, "libssh2_scp_recv() is done, now receive data!\n");
while(got < fileinfo.st_size) {
char mem[1024*24];
int rc;
do {
int amount = sizeof(mem);
if((fileinfo.st_size -got) < amount) {
amount = (int)(fileinfo.st_size - got);
}
/* loop until we block */
rc = libssh2_channel_read(channel, mem, amount);
if(rc > 0) {
write(1, mem, rc);
got += rc;
total += rc;
}
} while(rc > 0);
if((rc == LIBSSH2_ERROR_EAGAIN) && (got < fileinfo.st_size)) {
/* this is due to blocking that would occur otherwise
so we loop on this condition */
spin++;
waitsocket(sock, session); /* now we wait */
continue;
}
break;
}
#ifdef HAVE_GETTIMEOFDAY
gettimeofday(&end, NULL);
time_ms = tvdiff(end, start);
fprintf(stderr, "Got %ld bytes in %ld ms = %.1f bytes/sec spin: %d\n",
(long)total,
time_ms, total/(time_ms/1000.0), spin);
#else
fprintf(stderr, "Got %ld bytes spin: %d\n", (long)total, spin);
#endif
libssh2_channel_free(channel);
channel = NULL;
shutdown:
libssh2_session_disconnect(session,
"Normal Shutdown, Thank you for playing");
libssh2_session_free(session);
#ifdef WIN32
closesocket(sock);
#else
close(sock);
#endif
fprintf(stderr, "all done\n");
libssh2_exit();
return 0;
}
+228
View File
@@ -0,0 +1,228 @@
/*
* Sample showing how to do an SCP upload.
*/
#include "libssh2_config.h"
#include <libssh2.h>
#ifdef HAVE_WINSOCK2_H
# include <winsock2.h>
#endif
#ifdef HAVE_SYS_SOCKET_H
# include <sys/socket.h>
#endif
#ifdef HAVE_NETINET_IN_H
# include <netinet/in.h>
#endif
# ifdef HAVE_UNISTD_H
#include <unistd.h>
#endif
#ifdef HAVE_ARPA_INET_H
# include <arpa/inet.h>
#endif
#ifdef HAVE_SYS_TIME_H
# include <sys/time.h>
#endif
#include <sys/types.h>
#include <fcntl.h>
#include <errno.h>
#include <stdio.h>
#include <ctype.h>
int main(int argc, char *argv[])
{
unsigned long hostaddr;
int sock, i, auth_pw = 1;
struct sockaddr_in sin;
const char *fingerprint;
LIBSSH2_SESSION *session = NULL;
LIBSSH2_CHANNEL *channel;
const char *username = "username";
const char *password = "password";
const char *loclfile = "scp_write.c";
const char *scppath = "/tmp/TEST";
FILE *local;
int rc;
char mem[1024];
size_t nread;
char *ptr;
struct stat fileinfo;
#ifdef WIN32
WSADATA wsadata;
int err;
err = WSAStartup(MAKEWORD(2, 0), &wsadata);
if(err != 0) {
fprintf(stderr, "WSAStartup failed with error: %d\n", err);
return 1;
}
#endif
if(argc > 1) {
hostaddr = inet_addr(argv[1]);
}
else {
hostaddr = htonl(0x7F000001);
}
if(argc > 2) {
username = argv[2];
}
if(argc > 3) {
password = argv[3];
}
if(argc > 4) {
loclfile = argv[4];
}
if(argc > 5) {
scppath = argv[5];
}
rc = libssh2_init(0);
if(rc != 0) {
fprintf(stderr, "libssh2 initialization failed (%d)\n", rc);
return 1;
}
local = fopen(loclfile, "rb");
if(!local) {
fprintf(stderr, "Can't open local file %s\n", loclfile);
return -1;
}
stat(loclfile, &fileinfo);
/* Ultra basic "connect to port 22 on localhost"
* Your code is responsible for creating the socket establishing the
* connection
*/
sock = socket(AF_INET, SOCK_STREAM, 0);
if(-1 == sock) {
fprintf(stderr, "failed to create socket!\n");
return -1;
}
sin.sin_family = AF_INET;
sin.sin_port = htons(22);
sin.sin_addr.s_addr = hostaddr;
if(connect(sock, (struct sockaddr*)(&sin),
sizeof(struct sockaddr_in)) != 0) {
fprintf(stderr, "failed to connect!\n");
return -1;
}
/* Create a session instance
*/
session = libssh2_session_init();
if(!session)
return -1;
/* ... start it up. This will trade welcome banners, exchange keys,
* and setup crypto, compression, and MAC layers
*/
rc = libssh2_session_handshake(session, sock);
if(rc) {
fprintf(stderr, "Failure establishing SSH session: %d\n", rc);
return -1;
}
/* At this point we havn't yet authenticated. The first thing to do
* is check the hostkey's fingerprint against our known hosts Your app
* may have it hard coded, may go to a file, may present it to the
* user, that's your call
*/
fingerprint = libssh2_hostkey_hash(session, LIBSSH2_HOSTKEY_HASH_SHA1);
fprintf(stderr, "Fingerprint: ");
for(i = 0; i < 20; i++) {
fprintf(stderr, "%02X ", (unsigned char)fingerprint[i]);
}
fprintf(stderr, "\n");
if(auth_pw) {
/* We could authenticate via password */
if(libssh2_userauth_password(session, username, password)) {
fprintf(stderr, "Authentication by password failed.\n");
goto shutdown;
}
}
else {
/* Or by public key */
#define HOME "/home/username/"
if(libssh2_userauth_publickey_fromfile(session, username,
HOME ".ssh/id_rsa.pub",
HOME ".ssh/id_rsa",
password)) {
fprintf(stderr, "\tAuthentication by public key failed\n");
goto shutdown;
}
}
/* Send a file via scp. The mode parameter must only have permissions! */
channel = libssh2_scp_send(session, scppath, fileinfo.st_mode & 0777,
(unsigned long)fileinfo.st_size);
if(!channel) {
char *errmsg;
int errlen;
int err = libssh2_session_last_error(session, &errmsg, &errlen, 0);
fprintf(stderr, "Unable to open a session: (%d) %s\n", err, errmsg);
goto shutdown;
}
fprintf(stderr, "SCP session waiting to send file\n");
do {
nread = fread(mem, 1, sizeof(mem), local);
if(nread <= 0) {
/* end of file */
break;
}
ptr = mem;
do {
/* write the same data over and over, until error or completion */
rc = libssh2_channel_write(channel, ptr, nread);
if(rc < 0) {
fprintf(stderr, "ERROR %d\n", rc);
break;
}
else {
/* rc indicates how many bytes were written this time */
ptr += rc;
nread -= rc;
}
} while(nread);
} while(1);
fprintf(stderr, "Sending EOF\n");
libssh2_channel_send_eof(channel);
fprintf(stderr, "Waiting for EOF\n");
libssh2_channel_wait_eof(channel);
fprintf(stderr, "Waiting for channel to close\n");
libssh2_channel_wait_closed(channel);
libssh2_channel_free(channel);
channel = NULL;
shutdown:
if(session) {
libssh2_session_disconnect(session, "Normal Shutdown");
libssh2_session_free(session);
}
#ifdef WIN32
closesocket(sock);
#else
close(sock);
#endif
if(local)
fclose(local);
fprintf(stderr, "all done\n");
libssh2_exit();
return 0;
}
+287
View File
@@ -0,0 +1,287 @@
/*
* Sample showing how to do an SCP non-blocking upload transfer.
*/
#include "libssh2_config.h"
#include <libssh2.h>
#ifdef HAVE_WINSOCK2_H
# include <winsock2.h>
#endif
#ifdef HAVE_SYS_SOCKET_H
# include <sys/socket.h>
#endif
#ifdef HAVE_NETINET_IN_H
# include <netinet/in.h>
#endif
#ifdef HAVE_SYS_SELECT_H
# include <sys/select.h>
#endif
# ifdef HAVE_UNISTD_H
#include <unistd.h>
#endif
#ifdef HAVE_ARPA_INET_H
# include <arpa/inet.h>
#endif
#ifdef HAVE_SYS_TIME_H
# include <sys/time.h>
#endif
#include <sys/types.h>
#include <fcntl.h>
#include <errno.h>
#include <stdio.h>
#include <ctype.h>
#include <time.h>
static int waitsocket(int socket_fd, LIBSSH2_SESSION *session)
{
struct timeval timeout;
int rc;
fd_set fd;
fd_set *writefd = NULL;
fd_set *readfd = NULL;
int dir;
timeout.tv_sec = 10;
timeout.tv_usec = 0;
FD_ZERO(&fd);
FD_SET(socket_fd, &fd);
/* now make sure we wait in the correct direction */
dir = libssh2_session_block_directions(session);
if(dir & LIBSSH2_SESSION_BLOCK_INBOUND)
readfd = &fd;
if(dir & LIBSSH2_SESSION_BLOCK_OUTBOUND)
writefd = &fd;
rc = select(socket_fd + 1, readfd, writefd, NULL, &timeout);
return rc;
}
int main(int argc, char *argv[])
{
unsigned long hostaddr;
int sock, i, auth_pw = 1;
struct sockaddr_in sin;
const char *fingerprint;
LIBSSH2_SESSION *session = NULL;
LIBSSH2_CHANNEL *channel;
const char *username = "username";
const char *password = "password";
const char *loclfile = "scp_write.c";
const char *scppath = "/tmp/TEST";
FILE *local;
int rc;
char mem[1024*100];
size_t nread;
char *ptr;
struct stat fileinfo;
time_t start;
long total = 0;
int duration;
size_t prev;
#ifdef WIN32
WSADATA wsadata;
int err;
err = WSAStartup(MAKEWORD(2, 0), &wsadata);
if(err != 0) {
fprintf(stderr, "WSAStartup failed with error: %d\n", err);
return 1;
}
#endif
if(argc > 1) {
hostaddr = inet_addr(argv[1]);
}
else {
hostaddr = htonl(0x7F000001);
}
if(argc > 2) {
username = argv[2];
}
if(argc > 3) {
password = argv[3];
}
if(argc > 4) {
loclfile = argv[4];
}
if(argc > 5) {
scppath = argv[5];
}
rc = libssh2_init(0);
if(rc != 0) {
fprintf(stderr, "libssh2 initialization failed (%d)\n", rc);
return 1;
}
local = fopen(loclfile, "rb");
if(!local) {
fprintf(stderr, "Can't local file %s\n", loclfile);
return -1;
}
stat(loclfile, &fileinfo);
/* Ultra basic "connect to port 22 on localhost"
* Your code is responsible for creating the socket establishing the
* connection
*/
sock = socket(AF_INET, SOCK_STREAM, 0);
sin.sin_family = AF_INET;
sin.sin_port = htons(22);
sin.sin_addr.s_addr = hostaddr;
if(connect(sock, (struct sockaddr*)(&sin),
sizeof(struct sockaddr_in)) != 0) {
fprintf(stderr, "failed to connect!\n");
return -1;
}
/* Create a session instance
*/
session = libssh2_session_init();
if(!session)
return -1;
/* Since we have set non-blocking, tell libssh2 we are non-blocking */
libssh2_session_set_blocking(session, 0);
/* ... start it up. This will trade welcome banners, exchange keys,
* and setup crypto, compression, and MAC layers
*/
while((rc = libssh2_session_handshake(session, sock))
== LIBSSH2_ERROR_EAGAIN);
if(rc) {
fprintf(stderr, "Failure establishing SSH session: %d\n", rc);
return -1;
}
/* At this point we havn't yet authenticated. The first thing to do
* is check the hostkey's fingerprint against our known hosts Your app
* may have it hard coded, may go to a file, may present it to the
* user, that's your call
*/
fingerprint = libssh2_hostkey_hash(session, LIBSSH2_HOSTKEY_HASH_SHA1);
fprintf(stderr, "Fingerprint: ");
for(i = 0; i < 20; i++) {
fprintf(stderr, "%02X ", (unsigned char)fingerprint[i]);
}
fprintf(stderr, "\n");
if(auth_pw) {
/* We could authenticate via password */
while((rc = libssh2_userauth_password(session, username, password)) ==
LIBSSH2_ERROR_EAGAIN);
if(rc) {
fprintf(stderr, "Authentication by password failed.\n");
goto shutdown;
}
}
else {
/* Or by public key */
#define HOME "/home/username/"
while((rc = libssh2_userauth_publickey_fromfile(session, username,
HOME ".ssh/id_rsa.pub",
HOME ".ssh/id_rsa",
password)) ==
LIBSSH2_ERROR_EAGAIN);
if(rc) {
fprintf(stderr, "\tAuthentication by public key failed\n");
goto shutdown;
}
}
/* Send a file via scp. The mode parameter must only have permissions! */
do {
channel = libssh2_scp_send(session, scppath, fileinfo.st_mode & 0777,
(unsigned long)fileinfo.st_size);
if((!channel) && (libssh2_session_last_errno(session) !=
LIBSSH2_ERROR_EAGAIN)) {
char *err_msg;
libssh2_session_last_error(session, &err_msg, NULL, 0);
fprintf(stderr, "%s\n", err_msg);
goto shutdown;
}
} while(!channel);
fprintf(stderr, "SCP session waiting to send file\n");
start = time(NULL);
do {
nread = fread(mem, 1, sizeof(mem), local);
if(nread <= 0) {
/* end of file */
break;
}
ptr = mem;
total += nread;
prev = 0;
do {
while((rc = libssh2_channel_write(channel, ptr, nread)) ==
LIBSSH2_ERROR_EAGAIN) {
waitsocket(sock, session);
prev = 0;
}
if(rc < 0) {
fprintf(stderr, "ERROR %d total %ld / %d prev %d\n", rc,
total, (int)nread, (int)prev);
break;
}
else {
prev = nread;
/* rc indicates how many bytes were written this time */
nread -= rc;
ptr += rc;
}
} while(nread);
} while(!nread); /* only continue if nread was drained */
duration = (int)(time(NULL)-start);
fprintf(stderr, "%ld bytes in %d seconds makes %.1f bytes/sec\n",
total, duration, total/(double)duration);
fprintf(stderr, "Sending EOF\n");
while(libssh2_channel_send_eof(channel) == LIBSSH2_ERROR_EAGAIN);
fprintf(stderr, "Waiting for EOF\n");
while(libssh2_channel_wait_eof(channel) == LIBSSH2_ERROR_EAGAIN);
fprintf(stderr, "Waiting for channel to close\n");
while(libssh2_channel_wait_closed(channel) == LIBSSH2_ERROR_EAGAIN);
libssh2_channel_free(channel);
channel = NULL;
shutdown:
while(libssh2_session_disconnect(session,
"Normal Shutdown,") ==
LIBSSH2_ERROR_EAGAIN);
libssh2_session_free(session);
#ifdef WIN32
closesocket(sock);
#else
close(sock);
#endif
fprintf(stderr, "all done\n");
libssh2_exit();
return 0;
}
+300
View File
@@ -0,0 +1,300 @@
/*
* Sample showing how to do SFTP transfers.
*
* The sample code has default values for host name, user name, password
* and path to copy, but you can specify them on the command line like:
*
* "sftp 192.168.0.1 user password /tmp/secrets -p|-i|-k"
*/
#include "libssh2_config.h"
#include <libssh2.h>
#include <libssh2_sftp.h>
#ifdef HAVE_WINSOCK2_H
# include <winsock2.h>
#endif
#ifdef HAVE_SYS_SOCKET_H
# include <sys/socket.h>
#endif
#ifdef HAVE_NETINET_IN_H
# include <netinet/in.h>
#endif
# ifdef HAVE_UNISTD_H
#include <unistd.h>
#endif
#ifdef HAVE_ARPA_INET_H
# include <arpa/inet.h>
#endif
#ifdef HAVE_SYS_TIME_H
# include <sys/time.h>
#endif
#include <sys/types.h>
#include <fcntl.h>
#include <errno.h>
#include <stdio.h>
#include <ctype.h>
const char *keyfile1 = "~/.ssh/id_rsa.pub";
const char *keyfile2 = "~/.ssh/id_rsa";
const char *username = "username";
const char *password = "password";
const char *sftppath = "/tmp/TEST";
static void kbd_callback(const char *name, int name_len,
const char *instruction, int instruction_len,
int num_prompts,
const LIBSSH2_USERAUTH_KBDINT_PROMPT *prompts,
LIBSSH2_USERAUTH_KBDINT_RESPONSE *responses,
void **abstract)
{
int i;
size_t n;
char buf[1024];
(void)abstract;
fprintf(stderr, "Performing keyboard-interactive authentication.\n");
fprintf(stderr, "Authentication name: '");
fwrite(name, 1, name_len, stderr);
fprintf(stderr, "'\n");
fprintf(stderr, "Authentication instruction: '");
fwrite(instruction, 1, instruction_len, stderr);
fprintf(stderr, "'\n");
fprintf(stderr, "Number of prompts: %d\n\n", num_prompts);
for(i = 0; i < num_prompts; i++) {
fprintf(stderr, "Prompt %d from server: '", i);
fwrite(prompts[i].text, 1, prompts[i].length, stderr);
fprintf(stderr, "'\n");
fprintf(stderr, "Please type response: ");
fgets(buf, sizeof(buf), stdin);
n = strlen(buf);
while(n > 0 && strchr("\r\n", buf[n - 1]))
n--;
buf[n] = 0;
responses[i].text = strdup(buf);
responses[i].length = n;
fprintf(stderr, "Response %d from user is '", i);
fwrite(responses[i].text, 1, responses[i].length, stderr);
fprintf(stderr, "'\n\n");
}
fprintf(stderr,
"Done. Sending keyboard-interactive responses to server now.\n");
}
int main(int argc, char *argv[])
{
unsigned long hostaddr;
int sock, i, auth_pw = 0;
struct sockaddr_in sin;
const char *fingerprint;
char *userauthlist;
LIBSSH2_SESSION *session;
int rc;
LIBSSH2_SFTP *sftp_session;
LIBSSH2_SFTP_HANDLE *sftp_handle;
#ifdef WIN32
WSADATA wsadata;
int err;
err = WSAStartup(MAKEWORD(2, 0), &wsadata);
if(err != 0) {
fprintf(stderr, "WSAStartup failed with error: %d\n", err);
return 1;
}
#endif
if(argc > 1) {
hostaddr = inet_addr(argv[1]);
}
else {
hostaddr = htonl(0x7F000001);
}
if(argc > 2) {
username = argv[2];
}
if(argc > 3) {
password = argv[3];
}
if(argc > 4) {
sftppath = argv[4];
}
rc = libssh2_init(0);
if(rc != 0) {
fprintf(stderr, "libssh2 initialization failed (%d)\n", rc);
return 1;
}
/*
* The application code is responsible for creating the socket
* and establishing the connection
*/
sock = socket(AF_INET, SOCK_STREAM, 0);
sin.sin_family = AF_INET;
sin.sin_port = htons(22);
sin.sin_addr.s_addr = hostaddr;
if(connect(sock, (struct sockaddr*)(&sin),
sizeof(struct sockaddr_in)) != 0) {
fprintf(stderr, "failed to connect!\n");
return -1;
}
/* Create a session instance
*/
session = libssh2_session_init();
if(!session)
return -1;
/* Since we have set non-blocking, tell libssh2 we are blocking */
libssh2_session_set_blocking(session, 1);
/* ... start it up. This will trade welcome banners, exchange keys,
* and setup crypto, compression, and MAC layers
*/
rc = libssh2_session_handshake(session, sock);
if(rc) {
fprintf(stderr, "Failure establishing SSH session: %d\n", rc);
return -1;
}
/* At this point we havn't yet authenticated. The first thing to do
* is check the hostkey's fingerprint against our known hosts Your app
* may have it hard coded, may go to a file, may present it to the
* user, that's your call
*/
fingerprint = libssh2_hostkey_hash(session, LIBSSH2_HOSTKEY_HASH_SHA1);
fprintf(stderr, "Fingerprint: ");
for(i = 0; i < 20; i++) {
fprintf(stderr, "%02X ", (unsigned char)fingerprint[i]);
}
fprintf(stderr, "\n");
/* check what authentication methods are available */
userauthlist = libssh2_userauth_list(session, username, strlen(username));
fprintf(stderr, "Authentication methods: %s\n", userauthlist);
if(strstr(userauthlist, "password") != NULL) {
auth_pw |= 1;
}
if(strstr(userauthlist, "keyboard-interactive") != NULL) {
auth_pw |= 2;
}
if(strstr(userauthlist, "publickey") != NULL) {
auth_pw |= 4;
}
/* if we got an 4. argument we set this option if supported */
if(argc > 5) {
if((auth_pw & 1) && !strcasecmp(argv[5], "-p")) {
auth_pw = 1;
}
if((auth_pw & 2) && !strcasecmp(argv[5], "-i")) {
auth_pw = 2;
}
if((auth_pw & 4) && !strcasecmp(argv[5], "-k")) {
auth_pw = 4;
}
}
if(auth_pw & 1) {
/* We could authenticate via password */
if(libssh2_userauth_password(session, username, password)) {
fprintf(stderr, "Authentication by password failed.\n");
goto shutdown;
}
}
else if(auth_pw & 2) {
/* Or via keyboard-interactive */
if(libssh2_userauth_keyboard_interactive(session, username,
&kbd_callback) ) {
fprintf(stderr,
"\tAuthentication by keyboard-interactive failed!\n");
goto shutdown;
}
else {
fprintf(stderr,
"\tAuthentication by keyboard-interactive succeeded.\n");
}
}
else if(auth_pw & 4) {
/* Or by public key */
if(libssh2_userauth_publickey_fromfile(session, username, keyfile1,
keyfile2, password)) {
fprintf(stderr, "\tAuthentication by public key failed!\n");
goto shutdown;
}
else {
fprintf(stderr, "\tAuthentication by public key succeeded.\n");
}
}
else {
fprintf(stderr, "No supported authentication methods found!\n");
goto shutdown;
}
fprintf(stderr, "libssh2_sftp_init()!\n");
sftp_session = libssh2_sftp_init(session);
if(!sftp_session) {
fprintf(stderr, "Unable to init SFTP session\n");
goto shutdown;
}
fprintf(stderr, "libssh2_sftp_open()!\n");
/* Request a file via SFTP */
sftp_handle =
libssh2_sftp_open(sftp_session, sftppath, LIBSSH2_FXF_READ, 0);
if(!sftp_handle) {
fprintf(stderr, "Unable to open file with SFTP: %ld\n",
libssh2_sftp_last_error(sftp_session));
goto shutdown;
}
fprintf(stderr, "libssh2_sftp_open() is done, now receive data!\n");
do {
char mem[1024];
/* loop until we fail */
fprintf(stderr, "libssh2_sftp_read()!\n");
rc = libssh2_sftp_read(sftp_handle, mem, sizeof(mem));
if(rc > 0) {
write(1, mem, rc);
}
else {
break;
}
} while(1);
libssh2_sftp_close(sftp_handle);
libssh2_sftp_shutdown(sftp_session);
shutdown:
libssh2_session_disconnect(session, "Normal Shutdown");
libssh2_session_free(session);
#ifdef WIN32
closesocket(sock);
#else
close(sock);
#endif
fprintf(stderr, "all done\n");
libssh2_exit();
return 0;
}
+358
View File
@@ -0,0 +1,358 @@
/*
* Sample showing how to do SFTP transfers in a non-blocking manner.
*
* It will first download a given source file, store it locally and then
* upload the file again to a given destination file.
*
* Using the SFTP server running on 127.0.0.1
*/
#include "libssh2_config.h"
#include <libssh2.h>
#include <libssh2_sftp.h>
#ifdef HAVE_WINSOCK2_H
# include <winsock2.h>
#endif
#ifdef HAVE_SYS_SOCKET_H
# include <sys/socket.h>
#endif
#ifdef HAVE_NETINET_IN_H
# include <netinet/in.h>
#endif
#ifdef HAVE_SYS_SELECT_H
# include <sys/select.h>
#endif
# ifdef HAVE_UNISTD_H
#include <unistd.h>
#endif
#ifdef HAVE_ARPA_INET_H
# include <arpa/inet.h>
#endif
#ifdef HAVE_SYS_TIME_H
# include <sys/time.h>
#endif
#include <sys/types.h>
#include <fcntl.h>
#include <errno.h>
#include <stdio.h>
#include <ctype.h>
#define STORAGE "/tmp/sftp-storage" /* this is the local file name this
example uses to store the downloaded
file in */
static int waitsocket(int socket_fd, LIBSSH2_SESSION *session)
{
struct timeval timeout;
int rc;
fd_set fd;
fd_set *writefd = NULL;
fd_set *readfd = NULL;
int dir;
timeout.tv_sec = 10;
timeout.tv_usec = 0;
FD_ZERO(&fd);
FD_SET(socket_fd, &fd);
/* now make sure we wait in the correct direction */
dir = libssh2_session_block_directions(session);
if(dir & LIBSSH2_SESSION_BLOCK_INBOUND)
readfd = &fd;
if(dir & LIBSSH2_SESSION_BLOCK_OUTBOUND)
writefd = &fd;
rc = select(socket_fd + 1, readfd, writefd, NULL, &timeout);
return rc;
}
int main(int argc, char *argv[])
{
int sock, i, auth_pw = 1;
struct sockaddr_in sin;
const char *fingerprint;
LIBSSH2_SESSION *session;
const char *username = "username";
const char *password = "password";
const char *sftppath = "/tmp/TEST"; /* source path */
const char *dest = "/tmp/TEST2"; /* destination path */
int rc;
LIBSSH2_SFTP *sftp_session;
LIBSSH2_SFTP_HANDLE *sftp_handle;
FILE *tempstorage;
char mem[1000];
struct timeval timeout;
fd_set fd;
fd_set fd2;
#ifdef WIN32
WSADATA wsadata;
int err;
err = WSAStartup(MAKEWORD(2, 0), &wsadata);
if(err != 0) {
fprintf(stderr, "WSAStartup failed with error: %d\n", err);
return 1;
}
#endif
rc = libssh2_init(0);
if(rc != 0) {
fprintf(stderr, "libssh2 initialization failed (%d)\n", rc);
return 1;
}
/* Ultra basic "connect to port 22 on localhost"
* The application is responsible for creating the socket establishing
* the connection
*/
sock = socket(AF_INET, SOCK_STREAM, 0);
sin.sin_family = AF_INET;
sin.sin_port = htons(22);
sin.sin_addr.s_addr = htonl(0x7F000001);
if(connect(sock, (struct sockaddr*)(&sin),
sizeof(struct sockaddr_in)) != 0) {
fprintf(stderr, "failed to connect!\n");
return -1;
}
/* Create a session instance
*/
session = libssh2_session_init();
if(!session)
return -1;
/* ... start it up. This will trade welcome banners, exchange keys,
* and setup crypto, compression, and MAC layers
*/
rc = libssh2_session_handshake(session, sock);
if(rc) {
fprintf(stderr, "Failure establishing SSH session: %d\n", rc);
return -1;
}
libssh2_session_set_blocking(session, 0);
/* At this point we havn't yet authenticated. The first thing to do
* is check the hostkey's fingerprint against our known hosts Your app
* may have it hard coded, may go to a file, may present it to the
* user, that's your call
*/
fingerprint = libssh2_hostkey_hash(session, LIBSSH2_HOSTKEY_HASH_SHA1);
fprintf(stderr, "Fingerprint: ");
for(i = 0; i < 20; i++) {
fprintf(stderr, "%02X ", (unsigned char)fingerprint[i]);
}
fprintf(stderr, "\n");
if(argc > 1) {
username = argv[1];
}
if(argc > 2) {
password = argv[2];
}
if(argc > 3) {
sftppath = argv[3];
}
if(argc > 4) {
dest = argv[4];
}
tempstorage = fopen(STORAGE, "wb");
if(!tempstorage) {
fprintf(stderr, "Can't open temp storage file %s\n", STORAGE);
goto shutdown;
}
if(auth_pw) {
/* We could authenticate via password */
while((rc = libssh2_userauth_password(session, username, password))
== LIBSSH2_ERROR_EAGAIN);
if(rc) {
fprintf(stderr, "Authentication by password failed.\n");
goto shutdown;
}
}
else {
/* Or by public key */
while((rc =
libssh2_userauth_publickey_fromfile(session, username,
"/home/username/"
".ssh/id_rsa.pub",
"/home/username/"
".ssh/id_rsa",
password)) ==
LIBSSH2_ERROR_EAGAIN);
if(rc) {
fprintf(stderr, "\tAuthentication by public key failed\n");
goto shutdown;
}
}
do {
sftp_session = libssh2_sftp_init(session);
if(!sftp_session) {
if(libssh2_session_last_errno(session) ==
LIBSSH2_ERROR_EAGAIN) {
fprintf(stderr, "non-blocking init\n");
waitsocket(sock, session); /* now we wait */
}
else {
fprintf(stderr, "Unable to init SFTP session\n");
goto shutdown;
}
}
} while(!sftp_session);
/* Request a file via SFTP */
do {
sftp_handle = libssh2_sftp_open(sftp_session, sftppath,
LIBSSH2_FXF_READ, 0);
if(!sftp_handle) {
if(libssh2_session_last_errno(session) != LIBSSH2_ERROR_EAGAIN) {
fprintf(stderr, "Unable to open file with SFTP\n");
goto shutdown;
}
else {
fprintf(stderr, "non-blocking open\n");
waitsocket(sock, session); /* now we wait */
}
}
} while(!sftp_handle);
fprintf(stderr, "libssh2_sftp_open() is done, now receive data!\n");
do {
do {
/* read in a loop until we block */
rc = libssh2_sftp_read(sftp_handle, mem, sizeof(mem));
fprintf(stderr, "libssh2_sftp_read returned %d\n",
rc);
if(rc > 0) {
/* write to stderr */
write(2, mem, rc);
/* write to temporary storage area */
fwrite(mem, rc, 1, tempstorage);
}
} while(rc > 0);
if(rc != LIBSSH2_ERROR_EAGAIN) {
/* error or end of file */
break;
}
timeout.tv_sec = 10;
timeout.tv_usec = 0;
FD_ZERO(&fd);
FD_ZERO(&fd2);
FD_SET(sock, &fd);
FD_SET(sock, &fd2);
/* wait for readable or writeable */
rc = select(sock + 1, &fd, &fd2, NULL, &timeout);
if(rc <= 0) {
/* negative is error
0 is timeout */
fprintf(stderr, "SFTP download timed out: %d\n", rc);
break;
}
} while(1);
libssh2_sftp_close(sftp_handle);
fclose(tempstorage);
tempstorage = fopen(STORAGE, "rb");
if(!tempstorage) {
/* weird, we can't read the file we just wrote to... */
fprintf(stderr, "can't open %s for reading\n", STORAGE);
goto shutdown;
}
/* we're done downloading, now reverse the process and upload the
temporarily stored data to the destination path */
sftp_handle =
libssh2_sftp_open(sftp_session, dest,
LIBSSH2_FXF_WRITE|LIBSSH2_FXF_CREAT,
LIBSSH2_SFTP_S_IRUSR|LIBSSH2_SFTP_S_IWUSR|
LIBSSH2_SFTP_S_IRGRP|LIBSSH2_SFTP_S_IROTH);
if(sftp_handle) {
size_t nread;
char *ptr;
do {
nread = fread(mem, 1, sizeof(mem), tempstorage);
if(nread <= 0) {
/* end of file */
break;
}
ptr = mem;
do {
/* write data in a loop until we block */
rc = libssh2_sftp_write(sftp_handle, ptr,
nread);
ptr += rc;
nread -= nread;
} while(rc >= 0);
if(rc != LIBSSH2_ERROR_EAGAIN) {
/* error or end of file */
break;
}
timeout.tv_sec = 10;
timeout.tv_usec = 0;
FD_ZERO(&fd);
FD_ZERO(&fd2);
FD_SET(sock, &fd);
FD_SET(sock, &fd2);
/* wait for readable or writeable */
rc = select(sock + 1, &fd, &fd2, NULL, &timeout);
if(rc <= 0) {
/* negative is error
0 is timeout */
fprintf(stderr, "SFTP upload timed out: %d\n",
rc);
break;
}
} while(1);
fprintf(stderr, "SFTP upload done!\n");
}
else {
fprintf(stderr, "SFTP failed to open destination path: %s\n",
dest);
}
libssh2_sftp_shutdown(sftp_session);
shutdown:
libssh2_session_disconnect(session, "Normal Shutdown");
libssh2_session_free(session);
#ifdef WIN32
closesocket(sock);
#else
close(sock);
#endif
if(tempstorage)
fclose(tempstorage);
fprintf(stderr, "all done\n");
libssh2_exit();
return 0;
}
+238
View File
@@ -0,0 +1,238 @@
/*
* Sample showing how to do SFTP append of a local file onto a remote one.
*
* The sample code has default values for host name, user name, password
* and path to copy, but you can specify them on the command line like:
*
* sftp_append 192.168.0.1 user password localfile /tmp/remotefile
*/
#include "libssh2_config.h"
#include <libssh2.h>
#include <libssh2_sftp.h>
#ifdef HAVE_WINSOCK2_H
# include <winsock2.h>
#endif
#ifdef HAVE_SYS_SOCKET_H
# include <sys/socket.h>
#endif
#ifdef HAVE_NETINET_IN_H
# include <netinet/in.h>
#endif
# ifdef HAVE_UNISTD_H
#include <unistd.h>
#endif
#ifdef HAVE_ARPA_INET_H
# include <arpa/inet.h>
#endif
#include <sys/types.h>
#include <fcntl.h>
#include <errno.h>
#include <stdio.h>
#include <ctype.h>
int main(int argc, char *argv[])
{
unsigned long hostaddr;
int sock, i, auth_pw = 1;
struct sockaddr_in sin;
const char *fingerprint;
LIBSSH2_SESSION *session;
const char *username = "username";
const char *password = "password";
const char *loclfile = "sftp_write.c";
const char *sftppath = "/tmp/TEST";
int rc;
FILE *local;
LIBSSH2_SFTP *sftp_session;
LIBSSH2_SFTP_HANDLE *sftp_handle;
LIBSSH2_SFTP_ATTRIBUTES attrs;
char mem[1024*100];
size_t nread;
char *ptr;
#ifdef WIN32
WSADATA wsadata;
int err;
err = WSAStartup(MAKEWORD(2, 0), &wsadata);
if(err) {
fprintf(stderr, "WSAStartup failed with error: %d\n", err);
return 1;
}
#endif
if(argc > 1) {
hostaddr = inet_addr(argv[1]);
}
else {
hostaddr = htonl(0x7F000001);
}
if(argc > 2) {
username = argv[2];
}
if(argc > 3) {
password = argv[3];
}
if(argc > 4) {
loclfile = argv[4];
}
if(argc > 5) {
sftppath = argv[5];
}
rc = libssh2_init(0);
if(rc) {
fprintf(stderr, "libssh2 initialization failed (%d)\n", rc);
return 1;
}
local = fopen(loclfile, "rb");
if(!local) {
fprintf(stderr, "Can't open local file %s\n", loclfile);
return -1;
}
/*
* The application code is responsible for creating the socket
* and establishing the connection
*/
sock = socket(AF_INET, SOCK_STREAM, 0);
sin.sin_family = AF_INET;
sin.sin_port = htons(22);
sin.sin_addr.s_addr = hostaddr;
if(connect(sock, (struct sockaddr*)(&sin),
sizeof(struct sockaddr_in)) != 0) {
fprintf(stderr, "failed to connect!\n");
return -1;
}
/* Create a session instance
*/
session = libssh2_session_init();
if(!session)
return -1;
/* Since we have set non-blocking, tell libssh2 we are blocking */
libssh2_session_set_blocking(session, 1);
/* ... start it up. This will trade welcome banners, exchange keys,
* and setup crypto, compression, and MAC layers
*/
rc = libssh2_session_handshake(session, sock);
if(rc) {
fprintf(stderr, "Failure establishing SSH session: %d\n", rc);
return -1;
}
/* At this point we havn't yet authenticated. The first thing to do
* is check the hostkey's fingerprint against our known hosts Your app
* may have it hard coded, may go to a file, may present it to the
* user, that's your call
*/
fingerprint = libssh2_hostkey_hash(session, LIBSSH2_HOSTKEY_HASH_SHA1);
fprintf(stderr, "Fingerprint: ");
for(i = 0; i < 20; i++) {
fprintf(stderr, "%02X ", (unsigned char)fingerprint[i]);
}
fprintf(stderr, "\n");
if(auth_pw) {
/* We could authenticate via password */
if(libssh2_userauth_password(session, username, password)) {
fprintf(stderr, "Authentication by password failed.\n");
goto shutdown;
}
}
else {
/* Or by public key */
#define HOME "/home/username/"
if(libssh2_userauth_publickey_fromfile(session, username,
HOME ".ssh/id_rsa.pub",
HOME ".ssh/id_rsa",
password)) {
fprintf(stderr, "\tAuthentication by public key failed\n");
goto shutdown;
}
}
fprintf(stderr, "libssh2_sftp_init()!\n");
sftp_session = libssh2_sftp_init(session);
if(!sftp_session) {
fprintf(stderr, "Unable to init SFTP session\n");
goto shutdown;
}
fprintf(stderr, "libssh2_sftp_open() for READ and WRITE!\n");
/* Request a file via SFTP */
sftp_handle =
libssh2_sftp_open(sftp_session, sftppath,
LIBSSH2_FXF_WRITE|LIBSSH2_FXF_READ,
LIBSSH2_SFTP_S_IRUSR|LIBSSH2_SFTP_S_IWUSR|
LIBSSH2_SFTP_S_IRGRP|LIBSSH2_SFTP_S_IROTH);
if(!sftp_handle) {
fprintf(stderr, "Unable to open file with SFTP\n");
goto shutdown;
}
if(libssh2_sftp_fstat_ex(sftp_handle, &attrs, 0) < 0) {
fprintf(stderr, "libssh2_sftp_fstat_ex failed\n");
goto shutdown;
}
else
libssh2_sftp_seek64(sftp_handle, attrs.filesize);
fprintf(stderr, "Did a seek to position %ld\n", (long) attrs.filesize);
fprintf(stderr, "libssh2_sftp_open() a handle for APPEND\n");
if(!sftp_handle) {
fprintf(stderr, "Unable to open file with SFTP\n");
goto shutdown;
}
fprintf(stderr, "libssh2_sftp_open() is done, now send data!\n");
do {
nread = fread(mem, 1, sizeof(mem), local);
if(nread <= 0) {
/* end of file */
break;
}
ptr = mem;
do {
/* write data in a loop until we block */
rc = libssh2_sftp_write(sftp_handle, ptr, nread);
if(rc < 0)
break;
ptr += rc;
nread -= rc;
} while(nread);
} while(rc > 0);
libssh2_sftp_close(sftp_handle);
libssh2_sftp_shutdown(sftp_session);
shutdown:
libssh2_session_disconnect(session,
"Normal Shutdown, Thank you for playing");
libssh2_session_free(session);
#ifdef WIN32
closesocket(sock);
#else
close(sock);
#endif
if(local)
fclose(local);
fprintf(stderr, "all done\n");
libssh2_exit();
return 0;
}
+179
View File
@@ -0,0 +1,179 @@
/*
* Sample showing how to do SFTP mkdir
*
* The sample code has default values for host name, user name, password
* and path to copy, but you can specify them on the command line like:
*
* "sftp 192.168.0.1 user password /tmp/sftp_mkdir"
*/
#include "libssh2_config.h"
#include <libssh2.h>
#include <libssh2_sftp.h>
#ifdef HAVE_WINSOCK2_H
# include <winsock2.h>
#endif
#ifdef HAVE_SYS_SOCKET_H
# include <sys/socket.h>
#endif
#ifdef HAVE_NETINET_IN_H
# include <netinet/in.h>
#endif
# ifdef HAVE_UNISTD_H
#include <unistd.h>
#endif
#ifdef HAVE_ARPA_INET_H
# include <arpa/inet.h>
#endif
#include <sys/types.h>
#include <fcntl.h>
#include <errno.h>
#include <stdio.h>
#include <ctype.h>
int main(int argc, char *argv[])
{
unsigned long hostaddr;
int sock, i, auth_pw = 1;
struct sockaddr_in sin;
const char *fingerprint;
LIBSSH2_SESSION *session;
const char *username = "username";
const char *password = "password";
const char *sftppath = "/tmp/sftp_mkdir";
int rc;
LIBSSH2_SFTP *sftp_session;
#ifdef WIN32
WSADATA wsadata;
int err;
err = WSAStartup(MAKEWORD(2, 0), &wsadata);
if(err != 0) {
fprintf(stderr, "WSAStartup failed with error: %d\n", err);
return 1;
}
#endif
if(argc > 1) {
hostaddr = inet_addr(argv[1]);
}
else {
hostaddr = htonl(0x7F000001);
}
if(argc > 2) {
username = argv[2];
}
if(argc > 3) {
password = argv[3];
}
if(argc > 4) {
sftppath = argv[4];
}
rc = libssh2_init(0);
if(rc != 0) {
fprintf(stderr, "libssh2 initialization failed (%d)\n", rc);
return 1;
}
/*
* The application code is responsible for creating the socket
* and establishing the connection
*/
sock = socket(AF_INET, SOCK_STREAM, 0);
sin.sin_family = AF_INET;
sin.sin_port = htons(22);
sin.sin_addr.s_addr = hostaddr;
if(connect(sock, (struct sockaddr*)(&sin),
sizeof(struct sockaddr_in)) != 0) {
fprintf(stderr, "failed to connect!\n");
return -1;
}
/* Create a session instance
*/
session = libssh2_session_init();
if(!session)
return -1;
/* ... start it up. This will trade welcome banners, exchange keys,
* and setup crypto, compression, and MAC layers
*/
rc = libssh2_session_handshake(session, sock);
if(rc) {
fprintf(stderr, "Failure establishing SSH session: %d\n", rc);
return -1;
}
/* At this point we havn't yet authenticated. The first thing to do
* is check the hostkey's fingerprint against our known hosts Your app
* may have it hard coded, may go to a file, may present it to the
* user, that's your call
*/
fingerprint = libssh2_hostkey_hash(session, LIBSSH2_HOSTKEY_HASH_SHA1);
fprintf(stderr, "Fingerprint: ");
for(i = 0; i < 20; i++) {
fprintf(stderr, "%02X ", (unsigned char)fingerprint[i]);
}
fprintf(stderr, "\n");
if(auth_pw) {
/* We could authenticate via password */
if(libssh2_userauth_password(session, username, password)) {
fprintf(stderr, "Authentication by password failed.\n");
goto shutdown;
}
}
else {
/* Or by public key */
if(libssh2_userauth_publickey_fromfile(session, username,
"/home/username/.ssh/id_rsa.pub",
"/home/username/.ssh/id_rsa",
password)) {
fprintf(stderr, "\tAuthentication by public key failed\n");
goto shutdown;
}
}
sftp_session = libssh2_sftp_init(session);
if(!sftp_session) {
fprintf(stderr, "Unable to init SFTP session\n");
goto shutdown;
}
/* Since we have not set non-blocking, tell libssh2 we are blocking */
libssh2_session_set_blocking(session, 1);
/* Make a directory via SFTP */
rc = libssh2_sftp_mkdir(sftp_session, sftppath,
LIBSSH2_SFTP_S_IRWXU|
LIBSSH2_SFTP_S_IRGRP|LIBSSH2_SFTP_S_IXGRP|
LIBSSH2_SFTP_S_IROTH|LIBSSH2_SFTP_S_IXOTH);
if(rc)
fprintf(stderr, "libssh2_sftp_mkdir failed: %d\n", rc);
libssh2_sftp_shutdown(sftp_session);
shutdown:
libssh2_session_disconnect(session, "Normal Shutdown");
libssh2_session_free(session);
#ifdef WIN32
closesocket(sock);
#else
close(sock);
#endif
fprintf(stderr, "all done\n");
libssh2_exit();
return 0;
}
+179
View File
@@ -0,0 +1,179 @@
/*
* Sample showing how to do SFTP non-blocking mkdir.
*
* The sample code has default values for host name, user name, password
* and path to copy, but you can specify them on the command line like:
*
* "sftp 192.168.0.1 user password /tmp/sftp_write_nonblock.c"
*/
#include "libssh2_config.h"
#include <libssh2.h>
#include <libssh2_sftp.h>
#ifdef HAVE_WINSOCK2_H
# include <winsock2.h>
#endif
#ifdef HAVE_SYS_SOCKET_H
# include <sys/socket.h>
#endif
#ifdef HAVE_NETINET_IN_H
# include <netinet/in.h>
#endif
# ifdef HAVE_UNISTD_H
#include <unistd.h>
#endif
#ifdef HAVE_ARPA_INET_H
# include <arpa/inet.h>
#endif
#include <sys/types.h>
#include <fcntl.h>
#include <errno.h>
#include <stdio.h>
#include <ctype.h>
int main(int argc, char *argv[])
{
unsigned long hostaddr;
int sock, i, auth_pw = 1;
struct sockaddr_in sin;
const char *fingerprint;
LIBSSH2_SESSION *session;
const char *username = "username";
const char *password = "password";
const char *sftppath = "/tmp/sftp_mkdir_nonblock";
int rc;
LIBSSH2_SFTP *sftp_session;
#ifdef WIN32
WSADATA wsadata;
int err;
err = WSAStartup(MAKEWORD(2, 0), &wsadata);
if(err != 0) {
fprintf(stderr, "WSAStartup failed with error: %d\n", err);
return 1;
}
#endif
if(argc > 1) {
hostaddr = inet_addr(argv[1]);
}
else {
hostaddr = htonl(0x7F000001);
}
if(argc > 2) {
username = argv[2];
}
if(argc > 3) {
password = argv[3];
}
if(argc > 4) {
sftppath = argv[4];
}
rc = libssh2_init(0);
if(rc != 0) {
fprintf(stderr, "libssh2 initialization failed (%d)\n", rc);
return 1;
}
/*
* The application code is responsible for creating the socket
* and establishing the connection
*/
sock = socket(AF_INET, SOCK_STREAM, 0);
sin.sin_family = AF_INET;
sin.sin_port = htons(22);
sin.sin_addr.s_addr = hostaddr;
if(connect(sock, (struct sockaddr*)(&sin),
sizeof(struct sockaddr_in)) != 0) {
fprintf(stderr, "failed to connect!\n");
return -1;
}
/* Create a session instance
*/
session = libssh2_session_init();
if(!session)
return -1;
/* ... start it up. This will trade welcome banners, exchange keys,
* and setup crypto, compression, and MAC layers
*/
rc = libssh2_session_handshake(session, sock);
if(rc) {
fprintf(stderr, "Failure establishing SSH session: %d\n", rc);
return -1;
}
/* At this point we havn't yet authenticated. The first thing to do
* is check the hostkey's fingerprint against our known hosts Your app
* may have it hard coded, may go to a file, may present it to the
* user, that's your call
*/
fingerprint = libssh2_hostkey_hash(session, LIBSSH2_HOSTKEY_HASH_SHA1);
fprintf(stderr, "Fingerprint: ");
for(i = 0; i < 20; i++) {
fprintf(stderr, "%02X ", (unsigned char)fingerprint[i]);
}
fprintf(stderr, "\n");
if(auth_pw) {
/* We could authenticate via password */
if(libssh2_userauth_password(session, username, password)) {
fprintf(stderr, "Authentication by password failed.\n");
goto shutdown;
}
}
else {
/* Or by public key */
if(libssh2_userauth_publickey_fromfile(session, username,
"/home/username/.ssh/id_rsa.pub",
"/home/username/.ssh/id_rsa",
password)) {
fprintf(stderr, "\tAuthentication by public key failed\n");
goto shutdown;
}
}
fprintf(stderr, "libssh2_sftp_init()!\n");
sftp_session = libssh2_sftp_init(session);
if(!sftp_session) {
fprintf(stderr, "Unable to init SFTP session\n");
goto shutdown;
}
/* Since we have set non-blocking, tell libssh2 we are non-blocking */
libssh2_session_set_blocking(session, 0);
fprintf(stderr, "libssh2_sftp_mkdirnb()!\n");
/* Make a directory via SFTP */
while(libssh2_sftp_mkdir(sftp_session, sftppath,
LIBSSH2_SFTP_S_IRWXU|
LIBSSH2_SFTP_S_IRGRP|LIBSSH2_SFTP_S_IXGRP|
LIBSSH2_SFTP_S_IROTH|LIBSSH2_SFTP_S_IXOTH)
== LIBSSH2_ERROR_EAGAIN);
libssh2_sftp_shutdown(sftp_session);
shutdown:
libssh2_session_disconnect(session, "Normal Shutdown");
libssh2_session_free(session);
#ifdef WIN32
closesocket(sock);
#else
close(sock);
#endif
fprintf(stderr, "all done\n");
libssh2_exit();
return 0;
}
+297
View File
@@ -0,0 +1,297 @@
/*
* Sample showing how to do SFTP non-blocking transfers.
*
* The sample code has default values for host name, user name, password
* and path to copy, but you can specify them on the command line like:
*
* "sftp_nonblock 192.168.0.1 user password /tmp/secrets"
*/
#include "libssh2_config.h"
#include <libssh2.h>
#include <libssh2_sftp.h>
#ifdef HAVE_WINSOCK2_H
# include <winsock2.h>
#endif
#ifdef HAVE_SYS_SOCKET_H
# include <sys/socket.h>
#endif
#ifdef HAVE_NETINET_IN_H
# include <netinet/in.h>
#endif
#ifdef HAVE_SYS_SELECT_H
# include <sys/select.h>
#endif
# ifdef HAVE_UNISTD_H
#include <unistd.h>
#endif
#ifdef HAVE_ARPA_INET_H
# include <arpa/inet.h>
#endif
#ifdef HAVE_SYS_TIME_H
# include <sys/time.h>
#endif
#include <sys/types.h>
#include <fcntl.h>
#include <errno.h>
#include <stdio.h>
#include <ctype.h>
#ifdef HAVE_GETTIMEOFDAY
/* diff in ms */
static long tvdiff(struct timeval newer, struct timeval older)
{
return (newer.tv_sec-older.tv_sec)*1000+
(newer.tv_usec-older.tv_usec)/1000;
}
#endif
static int waitsocket(int socket_fd, LIBSSH2_SESSION *session)
{
struct timeval timeout;
int rc;
fd_set fd;
fd_set *writefd = NULL;
fd_set *readfd = NULL;
int dir;
timeout.tv_sec = 10;
timeout.tv_usec = 0;
FD_ZERO(&fd);
FD_SET(socket_fd, &fd);
/* now make sure we wait in the correct direction */
dir = libssh2_session_block_directions(session);
if(dir & LIBSSH2_SESSION_BLOCK_INBOUND)
readfd = &fd;
if(dir & LIBSSH2_SESSION_BLOCK_OUTBOUND)
writefd = &fd;
rc = select(socket_fd + 1, readfd, writefd, NULL, &timeout);
return rc;
}
int main(int argc, char *argv[])
{
unsigned long hostaddr;
int sock, i, auth_pw = 1;
struct sockaddr_in sin;
const char *fingerprint;
LIBSSH2_SESSION *session;
const char *username = "username";
const char *password = "password";
const char *sftppath = "/tmp/TEST";
#ifdef HAVE_GETTIMEOFDAY
struct timeval start;
struct timeval end;
long time_ms;
#endif
int rc;
int total = 0;
int spin = 0;
LIBSSH2_SFTP *sftp_session;
LIBSSH2_SFTP_HANDLE *sftp_handle;
#ifdef WIN32
WSADATA wsadata;
int err;
err = WSAStartup(MAKEWORD(2, 0), &wsadata);
if(err != 0) {
fprintf(stderr, "WSAStartup failed with error: %d\n", err);
return 1;
}
#endif
if(argc > 1) {
hostaddr = inet_addr(argv[1]);
}
else {
hostaddr = htonl(0x7F000001);
}
if(argc > 2) {
username = argv[2];
}
if(argc > 3) {
password = argv[3];
}
if(argc > 4) {
sftppath = argv[4];
}
rc = libssh2_init(0);
if(rc != 0) {
fprintf(stderr, "libssh2 initialization failed (%d)\n", rc);
return 1;
}
/*
* The application code is responsible for creating the socket
* and establishing the connection
*/
sock = socket(AF_INET, SOCK_STREAM, 0);
sin.sin_family = AF_INET;
sin.sin_port = htons(22);
sin.sin_addr.s_addr = hostaddr;
if(connect(sock, (struct sockaddr*)(&sin),
sizeof(struct sockaddr_in)) != 0) {
fprintf(stderr, "failed to connect!\n");
return -1;
}
/* Create a session instance */
session = libssh2_session_init();
if(!session)
return -1;
/* Since we have set non-blocking, tell libssh2 we are non-blocking */
libssh2_session_set_blocking(session, 0);
#ifdef HAVE_GETTIMEOFDAY
gettimeofday(&start, NULL);
#endif
/* ... start it up. This will trade welcome banners, exchange keys,
* and setup crypto, compression, and MAC layers
*/
while((rc = libssh2_session_handshake(session, sock)) ==
LIBSSH2_ERROR_EAGAIN);
if(rc) {
fprintf(stderr, "Failure establishing SSH session: %d\n", rc);
return -1;
}
/* At this point we havn't yet authenticated. The first thing to do
* is check the hostkey's fingerprint against our known hosts Your app
* may have it hard coded, may go to a file, may present it to the
* user, that's your call
*/
fingerprint = libssh2_hostkey_hash(session, LIBSSH2_HOSTKEY_HASH_SHA1);
fprintf(stderr, "Fingerprint: ");
for(i = 0; i < 20; i++) {
fprintf(stderr, "%02X ", (unsigned char)fingerprint[i]);
}
fprintf(stderr, "\n");
if(auth_pw) {
/* We could authenticate via password */
while((rc = libssh2_userauth_password(session, username, password))
== LIBSSH2_ERROR_EAGAIN);
if(rc) {
fprintf(stderr, "Authentication by password failed.\n");
goto shutdown;
}
}
else {
/* Or by public key */
while((rc =
libssh2_userauth_publickey_fromfile(session, username,
"/home/username/"
".ssh/id_rsa.pub",
"/home/username/"
".ssh/id_rsa",
password)) ==
LIBSSH2_ERROR_EAGAIN);
if(rc) {
fprintf(stderr, "\tAuthentication by public key failed\n");
goto shutdown;
}
}
#if 0
libssh2_trace(session, LIBSSH2_TRACE_CONN);
#endif
fprintf(stderr, "libssh2_sftp_init()!\n");
do {
sftp_session = libssh2_sftp_init(session);
if(!sftp_session) {
if(libssh2_session_last_errno(session) ==
LIBSSH2_ERROR_EAGAIN) {
fprintf(stderr, "non-blocking init\n");
waitsocket(sock, session); /* now we wait */
}
else {
fprintf(stderr, "Unable to init SFTP session\n");
goto shutdown;
}
}
} while(!sftp_session);
fprintf(stderr, "libssh2_sftp_open()!\n");
/* Request a file via SFTP */
do {
sftp_handle = libssh2_sftp_open(sftp_session, sftppath,
LIBSSH2_FXF_READ, 0);
if(!sftp_handle) {
if(libssh2_session_last_errno(session) != LIBSSH2_ERROR_EAGAIN) {
fprintf(stderr, "Unable to open file with SFTP\n");
goto shutdown;
}
else {
fprintf(stderr, "non-blocking open\n");
waitsocket(sock, session); /* now we wait */
}
}
} while(!sftp_handle);
fprintf(stderr, "libssh2_sftp_open() is done, now receive data!\n");
do {
char mem[1024*24];
/* loop until we fail */
while((rc = libssh2_sftp_read(sftp_handle, mem,
sizeof(mem))) == LIBSSH2_ERROR_EAGAIN) {
spin++;
waitsocket(sock, session); /* now we wait */
}
if(rc > 0) {
total += rc;
write(1, mem, rc);
}
else {
break;
}
} while(1);
#ifdef HAVE_GETTIMEOFDAY
gettimeofday(&end, NULL);
time_ms = tvdiff(end, start);
fprintf(stderr, "Got %d bytes in %ld ms = %.1f bytes/sec spin: %d\n",
total,
time_ms, total/(time_ms/1000.0), spin);
#else
fprintf(stderr, "Got %d bytes spin: %d\n", total, spin);
#endif
libssh2_sftp_close(sftp_handle);
libssh2_sftp_shutdown(sftp_session);
shutdown:
fprintf(stderr, "libssh2_session_disconnect\n");
while(libssh2_session_disconnect(session,
"Normal Shutdown, Thank you") ==
LIBSSH2_ERROR_EAGAIN);
libssh2_session_free(session);
#ifdef WIN32
closesocket(sock);
#else
close(sock);
#endif
fprintf(stderr, "all done\n");
libssh2_exit();
return 0;
}
+222
View File
@@ -0,0 +1,222 @@
/*
* Sample showing how to do SFTP write transfers.
*
* The sample code has default values for host name, user name, password
* and path to copy, but you can specify them on the command line like:
*
* "sftp 192.168.0.1 user password sftp_write.c /tmp/secrets"
*/
#include "libssh2_config.h"
#include <libssh2.h>
#include <libssh2_sftp.h>
#ifdef HAVE_WINSOCK2_H
# include <winsock2.h>
#endif
#ifdef HAVE_SYS_SOCKET_H
# include <sys/socket.h>
#endif
#ifdef HAVE_NETINET_IN_H
# include <netinet/in.h>
#endif
# ifdef HAVE_UNISTD_H
#include <unistd.h>
#endif
#ifdef HAVE_ARPA_INET_H
# include <arpa/inet.h>
#endif
#include <sys/types.h>
#include <fcntl.h>
#include <errno.h>
#include <stdio.h>
#include <ctype.h>
int main(int argc, char *argv[])
{
unsigned long hostaddr;
int sock, i, auth_pw = 1;
struct sockaddr_in sin;
const char *fingerprint;
LIBSSH2_SESSION *session;
const char *username = "username";
const char *password = "password";
const char *loclfile = "sftp_write.c";
const char *sftppath = "/tmp/TEST";
int rc;
FILE *local;
LIBSSH2_SFTP *sftp_session;
LIBSSH2_SFTP_HANDLE *sftp_handle;
char mem[1024*100];
size_t nread;
char *ptr;
#ifdef WIN32
WSADATA wsadata;
int err;
err = WSAStartup(MAKEWORD(2, 0), &wsadata);
if(err != 0) {
fprintf(stderr, "WSAStartup failed with error: %d\n", err);
return 1;
}
#endif
if(argc > 1) {
hostaddr = inet_addr(argv[1]);
}
else {
hostaddr = htonl(0x7F000001);
}
if(argc > 2) {
username = argv[2];
}
if(argc > 3) {
password = argv[3];
}
if(argc > 4) {
loclfile = argv[4];
}
if(argc > 5) {
sftppath = argv[5];
}
rc = libssh2_init(0);
if(rc != 0) {
fprintf(stderr, "libssh2 initialization failed (%d)\n", rc);
return 1;
}
local = fopen(loclfile, "rb");
if(!local) {
fprintf(stderr, "Can't open local file %s\n", loclfile);
return -1;
}
/*
* The application code is responsible for creating the socket
* and establishing the connection
*/
sock = socket(AF_INET, SOCK_STREAM, 0);
sin.sin_family = AF_INET;
sin.sin_port = htons(22);
sin.sin_addr.s_addr = hostaddr;
if(connect(sock, (struct sockaddr*)(&sin),
sizeof(struct sockaddr_in)) != 0) {
fprintf(stderr, "failed to connect!\n");
return -1;
}
/* Create a session instance
*/
session = libssh2_session_init();
if(!session)
return -1;
/* Since we have set non-blocking, tell libssh2 we are blocking */
libssh2_session_set_blocking(session, 1);
/* ... start it up. This will trade welcome banners, exchange keys,
* and setup crypto, compression, and MAC layers
*/
rc = libssh2_session_handshake(session, sock);
if(rc) {
fprintf(stderr, "Failure establishing SSH session: %d\n", rc);
return -1;
}
/* At this point we havn't yet authenticated. The first thing to do
* is check the hostkey's fingerprint against our known hosts Your app
* may have it hard coded, may go to a file, may present it to the
* user, that's your call
*/
fingerprint = libssh2_hostkey_hash(session, LIBSSH2_HOSTKEY_HASH_SHA1);
fprintf(stderr, "Fingerprint: ");
for(i = 0; i < 20; i++) {
fprintf(stderr, "%02X ", (unsigned char)fingerprint[i]);
}
fprintf(stderr, "\n");
if(auth_pw) {
/* We could authenticate via password */
if(libssh2_userauth_password(session, username, password)) {
fprintf(stderr, "Authentication by password failed.\n");
goto shutdown;
}
}
else {
/* Or by public key */
const char *pubkey = "/home/username/.ssh/id_rsa.pub";
const char *privkey = "/home/username/.ssh/id_rsa.pub";
if(libssh2_userauth_publickey_fromfile(session, username,
pubkey, privkey,
password)) {
fprintf(stderr, "\tAuthentication by public key failed\n");
goto shutdown;
}
}
fprintf(stderr, "libssh2_sftp_init()!\n");
sftp_session = libssh2_sftp_init(session);
if(!sftp_session) {
fprintf(stderr, "Unable to init SFTP session\n");
goto shutdown;
}
fprintf(stderr, "libssh2_sftp_open()!\n");
/* Request a file via SFTP */
sftp_handle =
libssh2_sftp_open(sftp_session, sftppath,
LIBSSH2_FXF_WRITE|LIBSSH2_FXF_CREAT|LIBSSH2_FXF_TRUNC,
LIBSSH2_SFTP_S_IRUSR|LIBSSH2_SFTP_S_IWUSR|
LIBSSH2_SFTP_S_IRGRP|LIBSSH2_SFTP_S_IROTH);
if(!sftp_handle) {
fprintf(stderr, "Unable to open file with SFTP\n");
goto shutdown;
}
fprintf(stderr, "libssh2_sftp_open() is done, now send data!\n");
do {
nread = fread(mem, 1, sizeof(mem), local);
if(nread <= 0) {
/* end of file */
break;
}
ptr = mem;
do {
/* write data in a loop until we block */
rc = libssh2_sftp_write(sftp_handle, ptr, nread);
if(rc < 0)
break;
ptr += rc;
nread -= rc;
} while(nread);
} while(rc > 0);
libssh2_sftp_close(sftp_handle);
libssh2_sftp_shutdown(sftp_session);
shutdown:
libssh2_session_disconnect(session,
"Normal Shutdown, Thank you for playing");
libssh2_session_free(session);
#ifdef WIN32
closesocket(sock);
#else
close(sock);
#endif
if(local)
fclose(local);
fprintf(stderr, "all done\n");
libssh2_exit();
return 0;
}
+288
View File
@@ -0,0 +1,288 @@
/*
* Sample showing how to do SFTP non-blocking write transfers.
*
* The sample code has default values for host name, user name, password
* and path to copy, but you can specify them on the command line like:
*
* "sftp 192.168.0.1 user password thisfile /tmp/storehere"
*/
#include "libssh2_config.h"
#include <libssh2.h>
#include <libssh2_sftp.h>
#ifdef HAVE_WINSOCK2_H
# include <winsock2.h>
#endif
#ifdef HAVE_SYS_SOCKET_H
# include <sys/socket.h>
#endif
#ifdef HAVE_NETINET_IN_H
# include <netinet/in.h>
#endif
#ifdef HAVE_SYS_SELECT_H
# include <sys/select.h>
#endif
# ifdef HAVE_UNISTD_H
#include <unistd.h>
#endif
#ifdef HAVE_ARPA_INET_H
# include <arpa/inet.h>
#endif
#ifdef HAVE_SYS_TIME_H
# include <sys/time.h>
#endif
#include <sys/types.h>
#include <fcntl.h>
#include <errno.h>
#include <stdio.h>
#include <ctype.h>
#include <time.h>
static int waitsocket(int socket_fd, LIBSSH2_SESSION *session)
{
struct timeval timeout;
int rc;
fd_set fd;
fd_set *writefd = NULL;
fd_set *readfd = NULL;
int dir;
timeout.tv_sec = 10;
timeout.tv_usec = 0;
FD_ZERO(&fd);
FD_SET(socket_fd, &fd);
/* now make sure we wait in the correct direction */
dir = libssh2_session_block_directions(session);
if(dir & LIBSSH2_SESSION_BLOCK_INBOUND)
readfd = &fd;
if(dir & LIBSSH2_SESSION_BLOCK_OUTBOUND)
writefd = &fd;
rc = select(socket_fd + 1, readfd, writefd, NULL, &timeout);
return rc;
}
int main(int argc, char *argv[])
{
unsigned long hostaddr;
int sock, i, auth_pw = 1;
struct sockaddr_in sin;
const char *fingerprint;
LIBSSH2_SESSION *session;
const char *username = "username";
const char *password = "password";
const char *loclfile = "sftp_write_nonblock.c";
const char *sftppath = "/tmp/sftp_write_nonblock.c";
int rc;
FILE *local;
LIBSSH2_SFTP *sftp_session;
LIBSSH2_SFTP_HANDLE *sftp_handle;
char mem[1024 * 100];
size_t nread;
char *ptr;
time_t start;
long total = 0;
int duration;
#ifdef WIN32
WSADATA wsadata;
int err;
err = WSAStartup(MAKEWORD(2, 0), &wsadata);
if(err != 0) {
fprintf(stderr, "WSAStartup failed with error: %d\n", err);
return 1;
}
#endif
if(argc > 1) {
hostaddr = inet_addr(argv[1]);
}
else {
hostaddr = htonl(0x7F000001);
}
if(argc > 2) {
username = argv[2];
}
if(argc > 3) {
password = argv[3];
}
if(argc > 4) {
loclfile = argv[4];
}
if(argc > 5) {
sftppath = argv[5];
}
rc = libssh2_init(0);
if(rc != 0) {
fprintf(stderr, "libssh2 initialization failed (%d)\n", rc);
return 1;
}
local = fopen(loclfile, "rb");
if(!local) {
fprintf(stderr, "Can't open local file %s\n", loclfile);
return -1;
}
/*
* The application code is responsible for creating the socket
* and establishing the connection
*/
sock = socket(AF_INET, SOCK_STREAM, 0);
sin.sin_family = AF_INET;
sin.sin_port = htons(22);
sin.sin_addr.s_addr = hostaddr;
if(connect(sock, (struct sockaddr*)(&sin),
sizeof(struct sockaddr_in)) != 0) {
fprintf(stderr, "failed to connect!\n");
return -1;
}
/* Create a session instance
*/
session = libssh2_session_init();
if(!session)
return -1;
/* Since we have set non-blocking, tell libssh2 we are non-blocking */
libssh2_session_set_blocking(session, 0);
/* ... start it up. This will trade welcome banners, exchange keys,
* and setup crypto, compression, and MAC layers
*/
while((rc = libssh2_session_handshake(session, sock))
== LIBSSH2_ERROR_EAGAIN);
if(rc) {
fprintf(stderr, "Failure establishing SSH session: %d\n", rc);
return -1;
}
/* At this point we havn't yet authenticated. The first thing to do is
* check the hostkey's fingerprint against our known hosts Your app may
* have it hard coded, may go to a file, may present it to the user,
* that's your call
*/
fingerprint = libssh2_hostkey_hash(session, LIBSSH2_HOSTKEY_HASH_SHA1);
fprintf(stderr, "Fingerprint: ");
for(i = 0; i < 20; i++) {
fprintf(stderr, "%02X ", (unsigned char)fingerprint[i]);
}
fprintf(stderr, "\n");
if(auth_pw) {
/* We could authenticate via password */
while((rc = libssh2_userauth_password(session, username, password)) ==
LIBSSH2_ERROR_EAGAIN);
if(rc) {
fprintf(stderr, "Authentication by password failed.\n");
goto shutdown;
}
}
else {
/* Or by public key */
const char *pubkey = "/home/username/.ssh/id_rsa.pub";
const char *privkey = "/home/username/.ssh/id_rsa";
while((rc = libssh2_userauth_publickey_fromfile(session, username,
pubkey, privkey,
password)) ==
LIBSSH2_ERROR_EAGAIN);
if(rc) {
fprintf(stderr, "\tAuthentication by public key failed\n");
goto shutdown;
}
}
fprintf(stderr, "libssh2_sftp_init()!\n");
do {
sftp_session = libssh2_sftp_init(session);
if(!sftp_session &&
(libssh2_session_last_errno(session) != LIBSSH2_ERROR_EAGAIN)) {
fprintf(stderr, "Unable to init SFTP session\n");
goto shutdown;
}
} while(!sftp_session);
fprintf(stderr, "libssh2_sftp_open()!\n");
/* Request a file via SFTP */
do {
sftp_handle =
libssh2_sftp_open(sftp_session, sftppath,
LIBSSH2_FXF_WRITE|LIBSSH2_FXF_CREAT|
LIBSSH2_FXF_TRUNC,
LIBSSH2_SFTP_S_IRUSR|LIBSSH2_SFTP_S_IWUSR|
LIBSSH2_SFTP_S_IRGRP|LIBSSH2_SFTP_S_IROTH);
if(!sftp_handle &&
(libssh2_session_last_errno(session) != LIBSSH2_ERROR_EAGAIN)) {
fprintf(stderr, "Unable to open file with SFTP\n");
goto shutdown;
}
} while(!sftp_handle);
fprintf(stderr, "libssh2_sftp_open() is done, now send data!\n");
start = time(NULL);
do {
nread = fread(mem, 1, sizeof(mem), local);
if(nread <= 0) {
/* end of file */
break;
}
ptr = mem;
total += nread;
do {
/* write data in a loop until we block */
while((rc = libssh2_sftp_write(sftp_handle, ptr, nread)) ==
LIBSSH2_ERROR_EAGAIN) {
waitsocket(sock, session);
}
if(rc < 0)
break;
ptr += rc;
nread -= rc;
} while(nread);
} while(rc > 0);
duration = (int)(time(NULL)-start);
fprintf(stderr, "%ld bytes in %d seconds makes %.1f bytes/sec\n",
total, duration, total/(double)duration);
fclose(local);
libssh2_sftp_close(sftp_handle);
libssh2_sftp_shutdown(sftp_session);
shutdown:
while(libssh2_session_disconnect(session, "Normal Shutdown")
== LIBSSH2_ERROR_EAGAIN);
libssh2_session_free(session);
#ifdef WIN32
closesocket(sock);
#else
close(sock);
#endif
fprintf(stderr, "all done\n");
libssh2_exit();
return 0;
}
+298
View File
@@ -0,0 +1,298 @@
/*
* Sample showing how to do SFTP non-blocking write transfers.
*
* The sample code has default values for host name, user name, password
* and path to copy, but you can specify them on the command line like:
*
* "sftp 192.168.0.1 user password file /tmp/storehere"
*/
#include "libssh2_config.h"
#include <libssh2.h>
#include <libssh2_sftp.h>
#ifdef HAVE_WINSOCK2_H
# include <winsock2.h>
#endif
#ifdef HAVE_SYS_SOCKET_H
# include <sys/socket.h>
#endif
#ifdef HAVE_NETINET_IN_H
# include <netinet/in.h>
#endif
#ifdef HAVE_SYS_SELECT_H
# include <sys/select.h>
#endif
# ifdef HAVE_UNISTD_H
#include <unistd.h>
#endif
#ifdef HAVE_ARPA_INET_H
# include <arpa/inet.h>
#endif
#ifdef HAVE_SYS_TIME_H
# include <sys/time.h>
#endif
#include <sys/types.h>
#include <fcntl.h>
#include <errno.h>
#include <stdio.h>
#include <ctype.h>
#include <time.h>
static int waitsocket(int socket_fd, LIBSSH2_SESSION *session)
{
struct timeval timeout;
int rc;
fd_set fd;
fd_set *writefd = NULL;
fd_set *readfd = NULL;
int dir;
timeout.tv_sec = 10;
timeout.tv_usec = 0;
FD_ZERO(&fd);
FD_SET(socket_fd, &fd);
/* now make sure we wait in the correct direction */
dir = libssh2_session_block_directions(session);
if(dir & LIBSSH2_SESSION_BLOCK_INBOUND)
readfd = &fd;
if(dir & LIBSSH2_SESSION_BLOCK_OUTBOUND)
writefd = &fd;
rc = select(socket_fd + 1, readfd, writefd, NULL, &timeout);
return rc;
}
int main(int argc, char *argv[])
{
unsigned long hostaddr;
int sock, i, auth_pw = 1;
struct sockaddr_in sin;
const char *fingerprint;
LIBSSH2_SESSION *session;
const char *username = "username";
const char *password = "password";
const char *loclfile = "sftp_write_nonblock.c";
const char *sftppath = "/tmp/sftp_write_nonblock.c";
int rc;
FILE *local;
LIBSSH2_SFTP *sftp_session;
LIBSSH2_SFTP_HANDLE *sftp_handle;
char mem[1024 * 1000];
size_t nread;
size_t memuse;
time_t start;
long total = 0;
int duration;
#ifdef WIN32
WSADATA wsadata;
int err;
err = WSAStartup(MAKEWORD(2, 0), &wsadata);
if(err != 0) {
fprintf(stderr, "WSAStartup failed with error: %d\n", err);
return 1;
}
#endif
if(argc > 1) {
hostaddr = inet_addr(argv[1]);
}
else {
hostaddr = htonl(0x7F000001);
}
if(argc > 2) {
username = argv[2];
}
if(argc > 3) {
password = argv[3];
}
if(argc > 4) {
loclfile = argv[4];
}
if(argc > 5) {
sftppath = argv[5];
}
rc = libssh2_init(0);
if(rc != 0) {
fprintf(stderr, "libssh2 initialization failed (%d)\n", rc);
return 1;
}
local = fopen(loclfile, "rb");
if(!local) {
fprintf(stderr, "Can't open local file %s\n", loclfile);
return -1;
}
/*
* The application code is responsible for creating the socket
* and establishing the connection
*/
sock = socket(AF_INET, SOCK_STREAM, 0);
sin.sin_family = AF_INET;
sin.sin_port = htons(22);
sin.sin_addr.s_addr = hostaddr;
if(connect(sock, (struct sockaddr*)(&sin),
sizeof(struct sockaddr_in)) != 0) {
fprintf(stderr, "failed to connect!\n");
return -1;
}
/* Create a session instance
*/
session = libssh2_session_init();
if(!session)
return -1;
/* Since we have set non-blocking, tell libssh2 we are non-blocking */
libssh2_session_set_blocking(session, 0);
/* ... start it up. This will trade welcome banners, exchange keys,
* and setup crypto, compression, and MAC layers
*/
while((rc = libssh2_session_handshake(session, sock))
== LIBSSH2_ERROR_EAGAIN);
if(rc) {
fprintf(stderr, "Failure establishing SSH session: %d\n", rc);
return -1;
}
/* At this point we havn't yet authenticated. The first thing to do is
* check the hostkey's fingerprint against our known hosts Your app may
* have it hard coded, may go to a file, may present it to the user,
* that's your call
*/
fingerprint = libssh2_hostkey_hash(session, LIBSSH2_HOSTKEY_HASH_SHA1);
fprintf(stderr, "Fingerprint: ");
for(i = 0; i < 20; i++) {
fprintf(stderr, "%02X ", (unsigned char)fingerprint[i]);
}
fprintf(stderr, "\n");
if(auth_pw) {
/* We could authenticate via password */
while((rc = libssh2_userauth_password(session, username, password)) ==
LIBSSH2_ERROR_EAGAIN);
if(rc) {
fprintf(stderr, "Authentication by password failed.\n");
goto shutdown;
}
}
else {
/* Or by public key */
#define PUBKEY "/home/username/.ssh/id_rsa.pub"
#define PRIVKEY "/home/username/.ssh/id_rsa"
while((rc = libssh2_userauth_publickey_fromfile(session, username,
PUBKEY, PRIVKEY,
password)) ==
LIBSSH2_ERROR_EAGAIN);
if(rc) {
fprintf(stderr, "\tAuthentication by public key failed\n");
goto shutdown;
}
}
fprintf(stderr, "libssh2_sftp_init()!\n");
do {
sftp_session = libssh2_sftp_init(session);
if(!sftp_session &&
(libssh2_session_last_errno(session) != LIBSSH2_ERROR_EAGAIN)) {
fprintf(stderr, "Unable to init SFTP session\n");
goto shutdown;
}
} while(!sftp_session);
fprintf(stderr, "libssh2_sftp_open()!\n");
/* Request a file via SFTP */
do {
sftp_handle =
libssh2_sftp_open(sftp_session, sftppath,
LIBSSH2_FXF_WRITE|LIBSSH2_FXF_CREAT|
LIBSSH2_FXF_TRUNC,
LIBSSH2_SFTP_S_IRUSR|LIBSSH2_SFTP_S_IWUSR|
LIBSSH2_SFTP_S_IRGRP|LIBSSH2_SFTP_S_IROTH);
if(!sftp_handle &&
(libssh2_session_last_errno(session) != LIBSSH2_ERROR_EAGAIN)) {
fprintf(stderr, "Unable to open file with SFTP\n");
goto shutdown;
}
} while(!sftp_handle);
fprintf(stderr, "libssh2_sftp_open() is done, now send data!\n");
start = time(NULL);
memuse = 0; /* it starts blank */
do {
nread = fread(&mem[memuse], 1, sizeof(mem)-memuse, local);
if(nread <= 0) {
/* end of file */
if(memuse > 0)
/* the previous sending is not finished */
nread = 0;
else
break;
}
memuse += nread;
total += nread;
/* write data in a loop until we block */
while((rc = libssh2_sftp_write(sftp_handle, mem, memuse)) ==
LIBSSH2_ERROR_EAGAIN) {
waitsocket(sock, session);
}
if(rc < 0)
break;
if(memuse - rc) {
/* make room for more data at the end of the buffer */
memmove(&mem[0], &mem[rc], memuse - rc);
memuse -= rc;
}
else
/* 'mem' was consumed fully */
memuse = 0;
} while(rc > 0);
duration = (int)(time(NULL)-start);
fprintf(stderr, "%ld bytes in %d seconds makes %.1f bytes/sec\n",
total, duration, total/(double)duration);
fclose(local);
libssh2_sftp_close(sftp_handle);
libssh2_sftp_shutdown(sftp_session);
shutdown:
while(libssh2_session_disconnect(session, "Normal Shutdown")
== LIBSSH2_ERROR_EAGAIN);
libssh2_session_free(session);
#ifdef WIN32
closesocket(sock);
#else
close(sock);
#endif
fprintf(stderr, "all done\n");
libssh2_exit();
return 0;
}
+304
View File
@@ -0,0 +1,304 @@
/*
* Sample doing an SFTP directory listing.
*
* The sample code has default values for host name, user name, password and
* path, but you can specify them on the command line like:
*
* "sftpdir 192.168.0.1 user password /tmp/secretdir"
*/
#include "libssh2_config.h"
#include <libssh2.h>
#include <libssh2_sftp.h>
#ifdef HAVE_WINSOCK2_H
# include <winsock2.h>
#endif
#ifdef HAVE_SYS_SOCKET_H
# include <sys/socket.h>
#endif
#ifdef HAVE_NETINET_IN_H
# include <netinet/in.h>
#endif
#ifdef HAVE_UNISTD_H
# include <unistd.h>
#endif
#ifdef HAVE_ARPA_INET_H
# include <arpa/inet.h>
#endif
#ifdef HAVE_INTTYPES_H
# include <inttypes.h>
#endif
#include <sys/types.h>
#include <fcntl.h>
#include <errno.h>
#include <stdio.h>
#include <ctype.h>
#ifdef WIN32
#define __FILESIZE "I64"
#else
#define __FILESIZE "llu"
#endif
const char *keyfile1 = "~/.ssh/id_rsa.pub";
const char *keyfile2 = "~/.ssh/id_rsa";
const char *username = "username";
const char *password = "password";
static void kbd_callback(const char *name, int name_len,
const char *instruction, int instruction_len,
int num_prompts,
const LIBSSH2_USERAUTH_KBDINT_PROMPT *prompts,
LIBSSH2_USERAUTH_KBDINT_RESPONSE *responses,
void **abstract)
{
(void)name;
(void)name_len;
(void)instruction;
(void)instruction_len;
if(num_prompts == 1) {
responses[0].text = strdup(password);
responses[0].length = strlen(password);
}
(void)prompts;
(void)abstract;
} /* kbd_callback */
int main(int argc, char *argv[])
{
unsigned long hostaddr;
int rc, sock, i, auth_pw = 0;
struct sockaddr_in sin;
const char *fingerprint;
char *userauthlist;
LIBSSH2_SESSION *session;
const char *sftppath = "/tmp/secretdir";
LIBSSH2_SFTP *sftp_session;
LIBSSH2_SFTP_HANDLE *sftp_handle;
#ifdef WIN32
WSADATA wsadata;
int err;
err = WSAStartup(MAKEWORD(2, 0), &wsadata);
if(err != 0) {
fprintf(stderr, "WSAStartup failed with error: %d\n", err);
return 1;
}
#endif
if(argc > 1) {
hostaddr = inet_addr(argv[1]);
}
else {
hostaddr = htonl(0x7F000001);
}
if(argc > 2) {
username = argv[2];
}
if(argc > 3) {
password = argv[3];
}
if(argc > 4) {
sftppath = argv[4];
}
rc = libssh2_init(0);
if(rc != 0) {
fprintf(stderr, "libssh2 initialization failed (%d)\n", rc);
return 1;
}
/*
* The application code is responsible for creating the socket
* and establishing the connection
*/
sock = socket(AF_INET, SOCK_STREAM, 0);
sin.sin_family = AF_INET;
sin.sin_port = htons(22);
sin.sin_addr.s_addr = hostaddr;
if(connect(sock, (struct sockaddr*)(&sin),
sizeof(struct sockaddr_in)) != 0) {
fprintf(stderr, "failed to connect!\n");
return -1;
}
/* Create a session instance
*/
session = libssh2_session_init();
if(!session)
return -1;
/* ... start it up. This will trade welcome banners, exchange keys,
* and setup crypto, compression, and MAC layers
*/
rc = libssh2_session_handshake(session, sock);
if(rc) {
fprintf(stderr, "Failure establishing SSH session: %d\n", rc);
return -1;
}
/* At this point we havn't yet authenticated. The first thing to do
* is check the hostkey's fingerprint against our known hosts Your app
* may have it hard coded, may go to a file, may present it to the
* user, that's your call
*/
fingerprint = libssh2_hostkey_hash(session, LIBSSH2_HOSTKEY_HASH_SHA1);
fprintf(stderr, "Fingerprint: ");
for(i = 0; i < 20; i++) {
fprintf(stderr, "%02X ", (unsigned char)fingerprint[i]);
}
fprintf(stderr, "\n");
/* check what authentication methods are available */
userauthlist = libssh2_userauth_list(session, username, strlen(username));
fprintf(stderr, "Authentication methods: %s\n", userauthlist);
if(strstr(userauthlist, "password") != NULL) {
auth_pw |= 1;
}
if(strstr(userauthlist, "keyboard-interactive") != NULL) {
auth_pw |= 2;
}
if(strstr(userauthlist, "publickey") != NULL) {
auth_pw |= 4;
}
/* if we got an 5. argument we set this option if supported */
if(argc > 5) {
if((auth_pw & 1) && !strcasecmp(argv[5], "-p")) {
auth_pw = 1;
}
if((auth_pw & 2) && !strcasecmp(argv[5], "-i")) {
auth_pw = 2;
}
if((auth_pw & 4) && !strcasecmp(argv[5], "-k")) {
auth_pw = 4;
}
}
if(auth_pw & 1) {
/* We could authenticate via password */
if(libssh2_userauth_password(session, username, password)) {
fprintf(stderr, "\tAuthentication by password failed!\n");
goto shutdown;
}
else {
fprintf(stderr, "\tAuthentication by password succeeded.\n");
}
}
else if(auth_pw & 2) {
/* Or via keyboard-interactive */
if(libssh2_userauth_keyboard_interactive(session, username,
&kbd_callback) ) {
fprintf(stderr,
"\tAuthentication by keyboard-interactive failed!\n");
goto shutdown;
}
else {
fprintf(stderr,
"\tAuthentication by keyboard-interactive succeeded.\n");
}
}
else if(auth_pw & 4) {
/* Or by public key */
if(libssh2_userauth_publickey_fromfile(session, username, keyfile1,
keyfile2, password)) {
fprintf(stderr, "\tAuthentication by public key failed!\n");
goto shutdown;
}
else {
fprintf(stderr, "\tAuthentication by public key succeeded.\n");
}
}
else {
fprintf(stderr, "No supported authentication methods found!\n");
goto shutdown;
}
fprintf(stderr, "libssh2_sftp_init()!\n");
sftp_session = libssh2_sftp_init(session);
if(!sftp_session) {
fprintf(stderr, "Unable to init SFTP session\n");
goto shutdown;
}
/* Since we have not set non-blocking, tell libssh2 we are blocking */
libssh2_session_set_blocking(session, 1);
fprintf(stderr, "libssh2_sftp_opendir()!\n");
/* Request a dir listing via SFTP */
sftp_handle = libssh2_sftp_opendir(sftp_session, sftppath);
if(!sftp_handle) {
fprintf(stderr, "Unable to open dir with SFTP\n");
goto shutdown;
}
fprintf(stderr, "libssh2_sftp_opendir() is done, now receive listing!\n");
do {
char mem[512];
char longentry[512];
LIBSSH2_SFTP_ATTRIBUTES attrs;
/* loop until we fail */
rc = libssh2_sftp_readdir_ex(sftp_handle, mem, sizeof(mem),
longentry, sizeof(longentry), &attrs);
if(rc > 0) {
/* rc is the length of the file name in the mem
buffer */
if(longentry[0] != '\0') {
printf("%s\n", longentry);
}
else {
if(attrs.flags & LIBSSH2_SFTP_ATTR_PERMISSIONS) {
/* this should check what permissions it
is and print the output accordingly */
printf("--fix----- ");
}
else {
printf("---------- ");
}
if(attrs.flags & LIBSSH2_SFTP_ATTR_UIDGID) {
printf("%4d %4d ", (int) attrs.uid, (int) attrs.gid);
}
else {
printf(" - - ");
}
if(attrs.flags & LIBSSH2_SFTP_ATTR_SIZE) {
printf("%8" __FILESIZE " ", attrs.filesize);
}
printf("%s\n", mem);
}
}
else
break;
} while(1);
libssh2_sftp_closedir(sftp_handle);
libssh2_sftp_shutdown(sftp_session);
shutdown:
libssh2_session_disconnect(session, "Normal Shutdown");
libssh2_session_free(session);
#ifdef WIN32
closesocket(sock);
#else
close(sock);
#endif
fprintf(stderr, "all done\n");
libssh2_exit();
return 0;
}
+249
View File
@@ -0,0 +1,249 @@
/*
* Sample doing an SFTP directory listing.
*
* The sample code has default values for host name, user name, password and
* path, but you can specify them on the command line like:
*
* "sftpdir 192.168.0.1 user password /tmp/secretdir"
*/
#include "libssh2_config.h"
#include <libssh2.h>
#include <libssh2_sftp.h>
#ifdef HAVE_WINSOCK2_H
# include <winsock2.h>
#endif
#ifdef HAVE_SYS_SOCKET_H
# include <sys/socket.h>
#endif
#ifdef HAVE_NETINET_IN_H
# include <netinet/in.h>
#endif
# ifdef HAVE_UNISTD_H
#include <unistd.h>
#endif
#ifdef HAVE_ARPA_INET_H
# include <arpa/inet.h>
#endif
#ifdef HAVE_INTTYPES_H
# include <inttypes.h>
#endif
#include <sys/types.h>
#include <fcntl.h>
#include <errno.h>
#include <stdio.h>
#include <ctype.h>
#ifdef WIN32
#define __FILESIZE "I64"
#else
#define __FILESIZE "llu"
#endif
int main(int argc, char *argv[])
{
unsigned long hostaddr;
int sock, i, auth_pw = 1;
struct sockaddr_in sin;
const char *fingerprint;
LIBSSH2_SESSION *session;
const char *username = "username";
const char *password = "password";
const char *sftppath = "/tmp/secretdir";
const char *pubkey = "/home/username/.ssh/id_rsa.pub";
const char *privkey = "/home/username/.ssh/id_rsa";
int rc;
LIBSSH2_SFTP *sftp_session;
LIBSSH2_SFTP_HANDLE *sftp_handle;
#ifdef WIN32
WSADATA wsadata;
int err;
err = WSAStartup(MAKEWORD(2, 0), &wsadata);
if(err != 0) {
fprintf(stderr, "WSAStartup failed with error: %d\n", err);
return 1;
}
#endif
if(argc > 1) {
hostaddr = inet_addr(argv[1]);
}
else {
hostaddr = htonl(0x7F000001);
}
if(argc > 2) {
username = argv[2];
}
if(argc > 3) {
password = argv[3];
}
if(argc > 4) {
sftppath = argv[4];
}
rc = libssh2_init(0);
if(rc != 0) {
fprintf(stderr, "libssh2 initialization failed (%d)\n", rc);
return 1;
}
/*
* The application code is responsible for creating the socket
* and establishing the connection
*/
sock = socket(AF_INET, SOCK_STREAM, 0);
sin.sin_family = AF_INET;
sin.sin_port = htons(22);
sin.sin_addr.s_addr = hostaddr;
if(connect(sock, (struct sockaddr*)(&sin),
sizeof(struct sockaddr_in)) != 0) {
fprintf(stderr, "failed to connect!\n");
return -1;
}
/* Create a session instance
*/
session = libssh2_session_init();
if(!session)
return -1;
/* Since we have set non-blocking, tell libssh2 we are non-blocking */
libssh2_session_set_blocking(session, 0);
/* ... start it up. This will trade welcome banners, exchange keys,
* and setup crypto, compression, and MAC layers
*/
while((rc = libssh2_session_handshake(session, sock)) ==
LIBSSH2_ERROR_EAGAIN);
if(rc) {
fprintf(stderr, "Failure establishing SSH session: %d\n", rc);
return -1;
}
/* At this point we havn't yet authenticated. The first thing to do
* is check the hostkey's fingerprint against our known hosts Your app
* may have it hard coded, may go to a file, may present it to the
* user, that's your call
*/
fingerprint = libssh2_hostkey_hash(session, LIBSSH2_HOSTKEY_HASH_SHA1);
fprintf(stderr, "Fingerprint: ");
for(i = 0; i < 20; i++) {
fprintf(stderr, "%02X ", (unsigned char)fingerprint[i]);
}
fprintf(stderr, "\n");
if(auth_pw) {
/* We could authenticate via password */
while((rc = libssh2_userauth_password(session, username, password)) ==
LIBSSH2_ERROR_EAGAIN);
if(rc) {
fprintf(stderr, "Authentication by password failed.\n");
goto shutdown;
}
}
else {
/* Or by public key */
while((rc = libssh2_userauth_publickey_fromfile(session, username,
pubkey, privkey,
password)) ==
LIBSSH2_ERROR_EAGAIN);
if(rc) {
fprintf(stderr, "\tAuthentication by public key failed\n");
goto shutdown;
}
}
fprintf(stderr, "libssh2_sftp_init()!\n");
do {
sftp_session = libssh2_sftp_init(session);
if((!sftp_session) && (libssh2_session_last_errno(session) !=
LIBSSH2_ERROR_EAGAIN)) {
fprintf(stderr, "Unable to init SFTP session\n");
goto shutdown;
}
} while(!sftp_session);
fprintf(stderr, "libssh2_sftp_opendir()!\n");
/* Request a dir listing via SFTP */
do {
sftp_handle = libssh2_sftp_opendir(sftp_session, sftppath);
if((!sftp_handle) && (libssh2_session_last_errno(session) !=
LIBSSH2_ERROR_EAGAIN)) {
fprintf(stderr, "Unable to open dir with SFTP\n");
goto shutdown;
}
} while(!sftp_handle);
fprintf(stderr, "libssh2_sftp_opendir() is done, now receive listing!\n");
do {
char mem[512];
LIBSSH2_SFTP_ATTRIBUTES attrs;
/* loop until we fail */
while((rc = libssh2_sftp_readdir(sftp_handle, mem, sizeof(mem),
&attrs)) == LIBSSH2_ERROR_EAGAIN) {
;
}
if(rc > 0) {
/* rc is the length of the file name in the mem
buffer */
if(attrs.flags & LIBSSH2_SFTP_ATTR_PERMISSIONS) {
/* this should check what permissions it
is and print the output accordingly */
printf("--fix----- ");
}
else {
printf("---------- ");
}
if(attrs.flags & LIBSSH2_SFTP_ATTR_UIDGID) {
printf("%4d %4d ", (int) attrs.uid, (int) attrs.gid);
}
else {
printf(" - - ");
}
if(attrs.flags & LIBSSH2_SFTP_ATTR_SIZE) {
printf("%8" __FILESIZE " ", attrs.filesize);
}
printf("%s\n", mem);
}
else if(rc == LIBSSH2_ERROR_EAGAIN) {
/* blocking */
fprintf(stderr, "Blocking\n");
}
else {
break;
}
} while(1);
libssh2_sftp_closedir(sftp_handle);
libssh2_sftp_shutdown(sftp_session);
shutdown:
libssh2_session_disconnect(session, "Normal Shutdown");
libssh2_session_free(session);
#ifdef WIN32
closesocket(sock);
#else
close(sock);
#endif
fprintf(stderr, "all done\n");
libssh2_exit();
return 0;
}
+274
View File
@@ -0,0 +1,274 @@
/*
* Sample showing how to do SSH2 connect.
*
* The sample code has default values for host name, user name, password
* and path to copy, but you can specify them on the command line like:
*
* "ssh2 host user password [-p|-i|-k]"
*/
#include "libssh2_config.h"
#include <libssh2.h>
#include <libssh2_sftp.h>
#ifdef HAVE_WINDOWS_H
# include <windows.h>
#endif
#ifdef HAVE_WINSOCK2_H
# include <winsock2.h>
#endif
#ifdef HAVE_SYS_SOCKET_H
# include <sys/socket.h>
#endif
#ifdef HAVE_NETINET_IN_H
# include <netinet/in.h>
#endif
# ifdef HAVE_UNISTD_H
#include <unistd.h>
#endif
# ifdef HAVE_ARPA_INET_H
#include <arpa/inet.h>
#endif
#include <sys/types.h>
#include <fcntl.h>
#include <errno.h>
#include <stdio.h>
#include <ctype.h>
const char *keyfile1 = "~/.ssh/id_rsa.pub";
const char *keyfile2 = "~/.ssh/id_rsa";
const char *username = "username";
const char *password = "password";
static void kbd_callback(const char *name, int name_len,
const char *instruction, int instruction_len,
int num_prompts,
const LIBSSH2_USERAUTH_KBDINT_PROMPT *prompts,
LIBSSH2_USERAUTH_KBDINT_RESPONSE *responses,
void **abstract)
{
(void)name;
(void)name_len;
(void)instruction;
(void)instruction_len;
if(num_prompts == 1) {
responses[0].text = strdup(password);
responses[0].length = strlen(password);
}
(void)prompts;
(void)abstract;
} /* kbd_callback */
int main(int argc, char *argv[])
{
unsigned long hostaddr;
int rc, sock, i, auth_pw = 0;
struct sockaddr_in sin;
const char *fingerprint;
char *userauthlist;
LIBSSH2_SESSION *session;
LIBSSH2_CHANNEL *channel;
#ifdef WIN32
WSADATA wsadata;
int err;
err = WSAStartup(MAKEWORD(2, 0), &wsadata);
if(err != 0) {
fprintf(stderr, "WSAStartup failed with error: %d\n", err);
return 1;
}
#endif
if(argc > 1) {
hostaddr = inet_addr(argv[1]);
}
else {
hostaddr = htonl(0x7F000001);
}
if(argc > 2) {
username = argv[2];
}
if(argc > 3) {
password = argv[3];
}
rc = libssh2_init(0);
if(rc != 0) {
fprintf(stderr, "libssh2 initialization failed (%d)\n", rc);
return 1;
}
/* Ultra basic "connect to port 22 on localhost". Your code is
* responsible for creating the socket establishing the connection
*/
sock = socket(AF_INET, SOCK_STREAM, 0);
sin.sin_family = AF_INET;
sin.sin_port = htons(22);
sin.sin_addr.s_addr = hostaddr;
if(connect(sock, (struct sockaddr*)(&sin),
sizeof(struct sockaddr_in)) != 0) {
fprintf(stderr, "failed to connect!\n");
return -1;
}
/* Create a session instance and start it up. This will trade welcome
* banners, exchange keys, and setup crypto, compression, and MAC layers
*/
session = libssh2_session_init();
if(libssh2_session_handshake(session, sock)) {
fprintf(stderr, "Failure establishing SSH session\n");
return -1;
}
/* At this point we havn't authenticated. The first thing to do is check
* the hostkey's fingerprint against our known hosts Your app may have it
* hard coded, may go to a file, may present it to the user, that's your
* call
*/
fingerprint = libssh2_hostkey_hash(session, LIBSSH2_HOSTKEY_HASH_SHA1);
fprintf(stderr, "Fingerprint: ");
for(i = 0; i < 20; i++) {
fprintf(stderr, "%02X ", (unsigned char)fingerprint[i]);
}
fprintf(stderr, "\n");
/* check what authentication methods are available */
userauthlist = libssh2_userauth_list(session, username, strlen(username));
fprintf(stderr, "Authentication methods: %s\n", userauthlist);
if(strstr(userauthlist, "password") != NULL) {
auth_pw |= 1;
}
if(strstr(userauthlist, "keyboard-interactive") != NULL) {
auth_pw |= 2;
}
if(strstr(userauthlist, "publickey") != NULL) {
auth_pw |= 4;
}
/* if we got an 4. argument we set this option if supported */
if(argc > 4) {
if((auth_pw & 1) && !strcasecmp(argv[4], "-p")) {
auth_pw = 1;
}
if((auth_pw & 2) && !strcasecmp(argv[4], "-i")) {
auth_pw = 2;
}
if((auth_pw & 4) && !strcasecmp(argv[4], "-k")) {
auth_pw = 4;
}
}
if(auth_pw & 1) {
/* We could authenticate via password */
if(libssh2_userauth_password(session, username, password)) {
fprintf(stderr, "\tAuthentication by password failed!\n");
goto shutdown;
}
else {
fprintf(stderr, "\tAuthentication by password succeeded.\n");
}
}
else if(auth_pw & 2) {
/* Or via keyboard-interactive */
if(libssh2_userauth_keyboard_interactive(session, username,
&kbd_callback) ) {
fprintf(stderr,
"\tAuthentication by keyboard-interactive failed!\n");
goto shutdown;
}
else {
fprintf(stderr,
"\tAuthentication by keyboard-interactive succeeded.\n");
}
}
else if(auth_pw & 4) {
/* Or by public key */
if(libssh2_userauth_publickey_fromfile(session, username, keyfile1,
keyfile2, password)) {
fprintf(stderr, "\tAuthentication by public key failed!\n");
goto shutdown;
}
else {
fprintf(stderr, "\tAuthentication by public key succeeded.\n");
}
}
else {
fprintf(stderr, "No supported authentication methods found!\n");
goto shutdown;
}
/* Request a shell */
channel = libssh2_channel_open_session(session);
if(!channel) {
fprintf(stderr, "Unable to open a session\n");
goto shutdown;
}
/* Some environment variables may be set,
* It's up to the server which ones it'll allow though
*/
libssh2_channel_setenv(channel, "FOO", "bar");
/* Request a terminal with 'vanilla' terminal emulation
* See /etc/termcap for more options
*/
if(libssh2_channel_request_pty(channel, "vanilla")) {
fprintf(stderr, "Failed requesting pty\n");
goto skip_shell;
}
/* Open a SHELL on that pty */
if(libssh2_channel_shell(channel)) {
fprintf(stderr, "Unable to request shell on allocated pty\n");
goto shutdown;
}
/* At this point the shell can be interacted with using
* libssh2_channel_read()
* libssh2_channel_read_stderr()
* libssh2_channel_write()
* libssh2_channel_write_stderr()
*
* Blocking mode may be (en|dis)abled with: libssh2_channel_set_blocking()
* If the server send EOF, libssh2_channel_eof() will return non-0
* To send EOF to the server use: libssh2_channel_send_eof()
* A channel can be closed with: libssh2_channel_close()
* A channel can be freed with: libssh2_channel_free()
*/
skip_shell:
if(channel) {
libssh2_channel_free(channel);
channel = NULL;
}
/* Other channel types are supported via:
* libssh2_scp_send()
* libssh2_scp_recv2()
* libssh2_channel_direct_tcpip()
*/
shutdown:
libssh2_session_disconnect(session,
"Normal Shutdown, Thank you for playing");
libssh2_session_free(session);
#ifdef WIN32
closesocket(sock);
#else
close(sock);
#endif
fprintf(stderr, "all done!\n");
libssh2_exit();
return 0;
}
+253
View File
@@ -0,0 +1,253 @@
/*
* Sample showing how to do SSH2 connect using ssh-agent.
*
* The sample code has default values for host name, user name:
*
* "ssh2_agent host user"
*/
#include "libssh2_config.h"
#include <libssh2.h>
#include <libssh2_sftp.h>
#ifdef HAVE_WINDOWS_H
# include <windows.h>
#endif
#ifdef HAVE_WINSOCK2_H
# include <winsock2.h>
#endif
#ifdef HAVE_SYS_SOCKET_H
# include <sys/socket.h>
#endif
#ifdef HAVE_NETINET_IN_H
# include <netinet/in.h>
#endif
# ifdef HAVE_UNISTD_H
#include <unistd.h>
#endif
# ifdef HAVE_ARPA_INET_H
#include <arpa/inet.h>
#endif
#include <sys/types.h>
#include <fcntl.h>
#include <errno.h>
#include <stdio.h>
#include <ctype.h>
#include <stdlib.h>
const char *username = "username";
int main(int argc, char *argv[])
{
unsigned long hostaddr;
int sock = -1, i, rc;
struct sockaddr_in sin;
const char *fingerprint;
char *userauthlist;
LIBSSH2_SESSION *session = NULL;
LIBSSH2_CHANNEL *channel;
LIBSSH2_AGENT *agent = NULL;
struct libssh2_agent_publickey *identity, *prev_identity = NULL;
#ifdef WIN32
WSADATA wsadata;
int err;
err = WSAStartup(MAKEWORD(2, 0), &wsadata);
if(err != 0) {
fprintf(stderr, "WSAStartup failed with error: %d\n", err);
return 1;
}
#endif
if(argc > 1) {
hostaddr = inet_addr(argv[1]);
}
else {
hostaddr = htonl(0x7F000001);
}
if(argc > 2) {
username = argv[2];
}
rc = libssh2_init(0);
if(rc != 0) {
fprintf(stderr, "libssh2 initialization failed (%d)\n", rc);
return 1;
}
/* Ultra basic "connect to port 22 on localhost". Your code is
* responsible for creating the socket establishing the connection
*/
sock = socket(AF_INET, SOCK_STREAM, 0);
if(sock == -1) {
fprintf(stderr, "failed to create socket!\n");
rc = 1;
goto shutdown;
}
sin.sin_family = AF_INET;
sin.sin_port = htons(22);
sin.sin_addr.s_addr = hostaddr;
if(connect(sock, (struct sockaddr*)(&sin),
sizeof(struct sockaddr_in)) != 0) {
fprintf(stderr, "failed to connect!\n");
goto shutdown;
}
/* Create a session instance and start it up. This will trade welcome
* banners, exchange keys, and setup crypto, compression, and MAC layers
*/
session = libssh2_session_init();
if(libssh2_session_handshake(session, sock)) {
fprintf(stderr, "Failure establishing SSH session\n");
return 1;
}
/* At this point we havn't authenticated. The first thing to do is check
* the hostkey's fingerprint against our known hosts Your app may have it
* hard coded, may go to a file, may present it to the user, that's your
* call
*/
fingerprint = libssh2_hostkey_hash(session, LIBSSH2_HOSTKEY_HASH_SHA1);
fprintf(stderr, "Fingerprint: ");
for(i = 0; i < 20; i++) {
fprintf(stderr, "%02X ", (unsigned char)fingerprint[i]);
}
fprintf(stderr, "\n");
/* check what authentication methods are available */
userauthlist = libssh2_userauth_list(session, username, strlen(username));
fprintf(stderr, "Authentication methods: %s\n", userauthlist);
if(strstr(userauthlist, "publickey") == NULL) {
fprintf(stderr, "\"publickey\" authentication is not supported\n");
goto shutdown;
}
/* Connect to the ssh-agent */
agent = libssh2_agent_init(session);
if(!agent) {
fprintf(stderr, "Failure initializing ssh-agent support\n");
rc = 1;
goto shutdown;
}
if(libssh2_agent_connect(agent)) {
fprintf(stderr, "Failure connecting to ssh-agent\n");
rc = 1;
goto shutdown;
}
if(libssh2_agent_list_identities(agent)) {
fprintf(stderr, "Failure requesting identities to ssh-agent\n");
rc = 1;
goto shutdown;
}
while(1) {
rc = libssh2_agent_get_identity(agent, &identity, prev_identity);
if(rc == 1)
break;
if(rc < 0) {
fprintf(stderr,
"Failure obtaining identity from ssh-agent support\n");
rc = 1;
goto shutdown;
}
if(libssh2_agent_userauth(agent, username, identity)) {
fprintf(stderr, "\tAuthentication with username %s and "
"public key %s failed!\n",
username, identity->comment);
}
else {
fprintf(stderr, "\tAuthentication with username %s and "
"public key %s succeeded!\n",
username, identity->comment);
break;
}
prev_identity = identity;
}
if(rc) {
fprintf(stderr, "Couldn't continue authentication\n");
goto shutdown;
}
/* We're authenticated now. */
/* Request a shell */
channel = libssh2_channel_open_session(session);
if(!channel) {
fprintf(stderr, "Unable to open a session\n");
goto shutdown;
}
/* Some environment variables may be set,
* It's up to the server which ones it'll allow though
*/
libssh2_channel_setenv(channel, "FOO", "bar");
/* Request a terminal with 'vanilla' terminal emulation
* See /etc/termcap for more options
*/
if(libssh2_channel_request_pty(channel, "vanilla")) {
fprintf(stderr, "Failed requesting pty\n");
goto skip_shell;
}
/* Open a SHELL on that pty */
if(libssh2_channel_shell(channel)) {
fprintf(stderr, "Unable to request shell on allocated pty\n");
goto shutdown;
}
/* At this point the shell can be interacted with using
* libssh2_channel_read()
* libssh2_channel_read_stderr()
* libssh2_channel_write()
* libssh2_channel_write_stderr()
*
* Blocking mode may be (en|dis)abled with: libssh2_channel_set_blocking()
* If the server send EOF, libssh2_channel_eof() will return non-0
* To send EOF to the server use: libssh2_channel_send_eof()
* A channel can be closed with: libssh2_channel_close()
* A channel can be freed with: libssh2_channel_free()
*/
skip_shell:
if(channel) {
libssh2_channel_free(channel);
channel = NULL;
}
/* Other channel types are supported via:
* libssh2_scp_send()
* libssh2_scp_recv2()
* libssh2_channel_direct_tcpip()
*/
shutdown:
if(agent) {
libssh2_agent_disconnect(agent);
libssh2_agent_free(agent);
}
if(session) {
libssh2_session_disconnect(session,
"Normal Shutdown, Thank you for playing");
libssh2_session_free(session);
}
if(sock != -1) {
#ifdef WIN32
closesocket(sock);
#else
close(sock);
#endif
}
fprintf(stderr, "all done!\n");
libssh2_exit();
return rc;
}
+371
View File
@@ -0,0 +1,371 @@
/*
* Run it like this:
*
* $ ./ssh2_echo 127.0.0.1 user password
*
* The code sends a 'cat' command, and then writes a lot of data to it only to
* check that reading the returned data sums up to the same amount.
*
*/
#include "libssh2_config.h"
#include <libssh2.h>
#ifdef HAVE_WINSOCK2_H
# include <winsock2.h>
#endif
#ifdef HAVE_SYS_SOCKET_H
# include <sys/socket.h>
#endif
#ifdef HAVE_NETINET_IN_H
# include <netinet/in.h>
#endif
#ifdef HAVE_SYS_SELECT_H
# include <sys/select.h>
#endif
# ifdef HAVE_UNISTD_H
#include <unistd.h>
#endif
#ifdef HAVE_ARPA_INET_H
# include <arpa/inet.h>
#endif
#ifdef HAVE_SYS_TIME_H
#include <sys/time.h>
#endif
#include <sys/types.h>
#ifdef HAVE_STDLIB_H
#include <stdlib.h>
#endif
#include <fcntl.h>
#include <errno.h>
#include <stdio.h>
#include <ctype.h>
static int waitsocket(int socket_fd, LIBSSH2_SESSION *session)
{
struct timeval timeout;
int rc;
fd_set fd;
fd_set *writefd = NULL;
fd_set *readfd = NULL;
int dir;
timeout.tv_sec = 10;
timeout.tv_usec = 0;
FD_ZERO(&fd);
FD_SET(socket_fd, &fd);
/* now make sure we wait in the correct direction */
dir = libssh2_session_block_directions(session);
if(dir & LIBSSH2_SESSION_BLOCK_INBOUND)
readfd = &fd;
if(dir & LIBSSH2_SESSION_BLOCK_OUTBOUND)
writefd = &fd;
rc = select(socket_fd + 1, readfd, writefd, NULL, &timeout);
return rc;
}
#define BUFSIZE 32000
int main(int argc, char *argv[])
{
const char *hostname = "127.0.0.1";
const char *commandline = "cat";
const char *username = "user";
const char *password = "password";
unsigned long hostaddr;
int sock;
struct sockaddr_in sin;
const char *fingerprint;
LIBSSH2_SESSION *session;
LIBSSH2_CHANNEL *channel;
int rc;
int exitcode = 0;
char *exitsignal = (char *)"none";
size_t len;
LIBSSH2_KNOWNHOSTS *nh;
int type;
#ifdef WIN32
WSADATA wsadata;
int err;
err = WSAStartup(MAKEWORD(2, 0), &wsadata);
if(err != 0) {
fprintf(stderr, "WSAStartup failed with error: %d\n", err);
return 1;
}
#endif
if(argc > 1)
/* must be ip address only */
hostname = argv[1];
if(argc > 2) {
username = argv[2];
}
if(argc > 3) {
password = argv[3];
}
rc = libssh2_init(0);
if(rc != 0) {
fprintf(stderr, "libssh2 initialization failed (%d)\n", rc);
return 1;
}
hostaddr = inet_addr(hostname);
/* Ultra basic "connect to port 22 on localhost"
* Your code is responsible for creating the socket establishing the
* connection
*/
sock = socket(AF_INET, SOCK_STREAM, 0);
sin.sin_family = AF_INET;
sin.sin_port = htons(22);
sin.sin_addr.s_addr = hostaddr;
if(connect(sock, (struct sockaddr*)(&sin),
sizeof(struct sockaddr_in)) != 0) {
fprintf(stderr, "failed to connect!\n");
return -1;
}
/* Create a session instance */
session = libssh2_session_init();
if(!session)
return -1;
/* tell libssh2 we want it all done non-blocking */
libssh2_session_set_blocking(session, 0);
/* ... start it up. This will trade welcome banners, exchange keys,
* and setup crypto, compression, and MAC layers
*/
while((rc = libssh2_session_handshake(session, sock)) ==
LIBSSH2_ERROR_EAGAIN);
if(rc) {
fprintf(stderr, "Failure establishing SSH session: %d\n", rc);
return -1;
}
nh = libssh2_knownhost_init(session);
if(!nh) {
/* eeek, do cleanup here */
return 2;
}
/* read all hosts from here */
libssh2_knownhost_readfile(nh, "known_hosts",
LIBSSH2_KNOWNHOST_FILE_OPENSSH);
/* store all known hosts to here */
libssh2_knownhost_writefile(nh, "dumpfile",
LIBSSH2_KNOWNHOST_FILE_OPENSSH);
fingerprint = libssh2_session_hostkey(session, &len, &type);
if(fingerprint) {
struct libssh2_knownhost *host;
int check = libssh2_knownhost_checkp(nh, hostname, 22,
fingerprint, len,
LIBSSH2_KNOWNHOST_TYPE_PLAIN|
LIBSSH2_KNOWNHOST_KEYENC_RAW,
&host);
fprintf(stderr, "Host check: %d, key: %s\n", check,
(check <= LIBSSH2_KNOWNHOST_CHECK_MISMATCH)?
host->key:"<none>");
/*****
* At this point, we could verify that 'check' tells us the key is
* fine or bail out.
*****/
}
else {
/* eeek, do cleanup here */
return 3;
}
libssh2_knownhost_free(nh);
if(strlen(password) != 0) {
/* We could authenticate via password */
while((rc = libssh2_userauth_password(session, username, password)) ==
LIBSSH2_ERROR_EAGAIN);
if(rc) {
fprintf(stderr, "Authentication by password failed.\n");
exit(1);
}
}
libssh2_trace(session, LIBSSH2_TRACE_SOCKET);
/* Exec non-blocking on the remove host */
while((channel = libssh2_channel_open_session(session)) == NULL &&
libssh2_session_last_error(session, NULL, NULL, 0) ==
LIBSSH2_ERROR_EAGAIN) {
waitsocket(sock, session);
}
if(channel == NULL) {
fprintf(stderr, "Error\n");
exit(1);
}
while((rc = libssh2_channel_exec(channel, commandline)) ==
LIBSSH2_ERROR_EAGAIN)
waitsocket(sock, session);
if(rc != 0) {
fprintf(stderr, "exec error\n");
exit(1);
}
else {
LIBSSH2_POLLFD *fds = NULL;
int running = 1;
int bufsize = BUFSIZE;
char buffer[BUFSIZE];
int totsize = 1500000;
int totwritten = 0;
int totread = 0;
int partials = 0;
int rereads = 0;
int rewrites = 0;
int i;
for(i = 0; i < BUFSIZE; i++)
buffer[i] = 'A';
fds = malloc(sizeof (LIBSSH2_POLLFD));
if(!fds) {
fprintf(stderr, "malloc failed\n");
exit(1);
}
fds[0].type = LIBSSH2_POLLFD_CHANNEL;
fds[0].fd.channel = channel;
fds[0].events = LIBSSH2_POLLFD_POLLIN | LIBSSH2_POLLFD_POLLOUT;
do {
int rc = (libssh2_poll(fds, 1, 10));
int act = 0;
if(rc < 1)
continue;
if(fds[0].revents & LIBSSH2_POLLFD_POLLIN) {
int n = libssh2_channel_read(channel, buffer, sizeof(buffer));
act++;
if(n == LIBSSH2_ERROR_EAGAIN) {
rereads++;
fprintf(stderr, "will read again\n");
}
else if(n < 0) {
fprintf(stderr, "read failed\n");
exit(1);
}
else {
totread += n;
fprintf(stderr, "read %d bytes (%d in total)\n",
n, totread);
}
}
if(fds[0].revents & LIBSSH2_POLLFD_POLLOUT) {
act++;
if(totwritten < totsize) {
/* we have not written all data yet */
int left = totsize - totwritten;
int size = (left < bufsize) ? left : bufsize;
int n = libssh2_channel_write_ex(channel, 0, buffer, size);
if(n == LIBSSH2_ERROR_EAGAIN) {
rewrites++;
fprintf(stderr, "will write again\n");
}
else if(n < 0) {
fprintf(stderr, "write failed\n");
exit(1);
}
else {
totwritten += n;
fprintf(stderr, "wrote %d bytes (%d in total)",
n, totwritten);
if(left >= bufsize && n != bufsize) {
partials++;
fprintf(stderr, " PARTIAL");
}
fprintf(stderr, "\n");
}
}
else {
/* all data written, send EOF */
rc = libssh2_channel_send_eof(channel);
if(rc == LIBSSH2_ERROR_EAGAIN) {
fprintf(stderr, "will send eof again\n");
}
else if(rc < 0) {
fprintf(stderr, "send eof failed\n");
exit(1);
}
else {
fprintf(stderr, "sent eof\n");
/* we're done writing, stop listening for OUT events */
fds[0].events &= ~LIBSSH2_POLLFD_POLLOUT;
}
}
}
if(fds[0].revents & LIBSSH2_POLLFD_CHANNEL_CLOSED) {
if(!act) /* don't leave loop until we have read all data */
running = 0;
}
} while(running);
exitcode = 127;
while((rc = libssh2_channel_close(channel)) == LIBSSH2_ERROR_EAGAIN)
waitsocket(sock, session);
if(rc == 0) {
exitcode = libssh2_channel_get_exit_status(channel);
libssh2_channel_get_exit_signal(channel, &exitsignal,
NULL, NULL, NULL, NULL, NULL);
}
if(exitsignal)
fprintf(stderr, "\nGot signal: %s\n", exitsignal);
libssh2_channel_free(channel);
channel = NULL;
fprintf(stderr, "\nrereads: %d rewrites: %d totwritten %d\n",
rereads, rewrites, totwritten);
if(totwritten != totread) {
fprintf(stderr, "\n*** FAIL bytes written: %d bytes "
"read: %d ***\n", totwritten, totread);
exit(1);
}
}
libssh2_session_disconnect(session,
"Normal Shutdown, Thank you for playing");
libssh2_session_free(session);
#ifdef WIN32
closesocket(sock);
#else
close(sock);
#endif
fprintf(stderr, "all done\n");
libssh2_exit();
return exitcode;
}
+319
View File
@@ -0,0 +1,319 @@
/*
* Sample showing how to use libssh2 to execute a command remotely.
*
* The sample code has fixed values for host name, user name, password
* and command to run.
*
* Run it like this:
*
* $ ./ssh2_exec 127.0.0.1 user password "uptime"
*
*/
#include "libssh2_config.h"
#include <libssh2.h>
#ifdef HAVE_WINSOCK2_H
# include <winsock2.h>
#endif
#ifdef HAVE_SYS_SOCKET_H
# include <sys/socket.h>
#endif
#ifdef HAVE_NETINET_IN_H
# include <netinet/in.h>
#endif
#ifdef HAVE_SYS_SELECT_H
# include <sys/select.h>
#endif
# ifdef HAVE_UNISTD_H
#include <unistd.h>
#endif
#ifdef HAVE_ARPA_INET_H
# include <arpa/inet.h>
#endif
#ifdef HAVE_SYS_TIME_H
#include <sys/time.h>
#endif
#include <sys/types.h>
#ifdef HAVE_STDLIB_H
#include <stdlib.h>
#endif
#include <fcntl.h>
#include <errno.h>
#include <stdio.h>
#include <ctype.h>
static int waitsocket(int socket_fd, LIBSSH2_SESSION *session)
{
struct timeval timeout;
int rc;
fd_set fd;
fd_set *writefd = NULL;
fd_set *readfd = NULL;
int dir;
timeout.tv_sec = 10;
timeout.tv_usec = 0;
FD_ZERO(&fd);
FD_SET(socket_fd, &fd);
/* now make sure we wait in the correct direction */
dir = libssh2_session_block_directions(session);
if(dir & LIBSSH2_SESSION_BLOCK_INBOUND)
readfd = &fd;
if(dir & LIBSSH2_SESSION_BLOCK_OUTBOUND)
writefd = &fd;
rc = select(socket_fd + 1, readfd, writefd, NULL, &timeout);
return rc;
}
int main(int argc, char *argv[])
{
const char *hostname = "127.0.0.1";
const char *commandline = "uptime";
const char *username = "user";
const char *password = "password";
unsigned long hostaddr;
int sock;
struct sockaddr_in sin;
const char *fingerprint;
LIBSSH2_SESSION *session;
LIBSSH2_CHANNEL *channel;
int rc;
int exitcode;
char *exitsignal = (char *)"none";
int bytecount = 0;
size_t len;
LIBSSH2_KNOWNHOSTS *nh;
int type;
#ifdef WIN32
WSADATA wsadata;
int err;
err = WSAStartup(MAKEWORD(2, 0), &wsadata);
if(err != 0) {
fprintf(stderr, "WSAStartup failed with error: %d\n", err);
return 1;
}
#endif
if(argc > 1)
/* must be ip address only */
hostname = argv[1];
if(argc > 2) {
username = argv[2];
}
if(argc > 3) {
password = argv[3];
}
if(argc > 4) {
commandline = argv[4];
}
rc = libssh2_init(0);
if(rc != 0) {
fprintf(stderr, "libssh2 initialization failed (%d)\n", rc);
return 1;
}
hostaddr = inet_addr(hostname);
/* Ultra basic "connect to port 22 on localhost"
* Your code is responsible for creating the socket establishing the
* connection
*/
sock = socket(AF_INET, SOCK_STREAM, 0);
sin.sin_family = AF_INET;
sin.sin_port = htons(22);
sin.sin_addr.s_addr = hostaddr;
if(connect(sock, (struct sockaddr*)(&sin),
sizeof(struct sockaddr_in)) != 0) {
fprintf(stderr, "failed to connect!\n");
return -1;
}
/* Create a session instance */
session = libssh2_session_init();
if(!session)
return -1;
/* tell libssh2 we want it all done non-blocking */
libssh2_session_set_blocking(session, 0);
/* ... start it up. This will trade welcome banners, exchange keys,
* and setup crypto, compression, and MAC layers
*/
while((rc = libssh2_session_handshake(session, sock)) ==
LIBSSH2_ERROR_EAGAIN);
if(rc) {
fprintf(stderr, "Failure establishing SSH session: %d\n", rc);
return -1;
}
nh = libssh2_knownhost_init(session);
if(!nh) {
/* eeek, do cleanup here */
return 2;
}
/* read all hosts from here */
libssh2_knownhost_readfile(nh, "known_hosts",
LIBSSH2_KNOWNHOST_FILE_OPENSSH);
/* store all known hosts to here */
libssh2_knownhost_writefile(nh, "dumpfile",
LIBSSH2_KNOWNHOST_FILE_OPENSSH);
fingerprint = libssh2_session_hostkey(session, &len, &type);
if(fingerprint) {
struct libssh2_knownhost *host;
#if LIBSSH2_VERSION_NUM >= 0x010206
/* introduced in 1.2.6 */
int check = libssh2_knownhost_checkp(nh, hostname, 22,
fingerprint, len,
LIBSSH2_KNOWNHOST_TYPE_PLAIN|
LIBSSH2_KNOWNHOST_KEYENC_RAW,
&host);
#else
/* 1.2.5 or older */
int check = libssh2_knownhost_check(nh, hostname,
fingerprint, len,
LIBSSH2_KNOWNHOST_TYPE_PLAIN|
LIBSSH2_KNOWNHOST_KEYENC_RAW,
&host);
#endif
fprintf(stderr, "Host check: %d, key: %s\n", check,
(check <= LIBSSH2_KNOWNHOST_CHECK_MISMATCH)?
host->key:"<none>");
/*****
* At this point, we could verify that 'check' tells us the key is
* fine or bail out.
*****/
}
else {
/* eeek, do cleanup here */
return 3;
}
libssh2_knownhost_free(nh);
if(strlen(password) != 0) {
/* We could authenticate via password */
while((rc = libssh2_userauth_password(session, username, password)) ==
LIBSSH2_ERROR_EAGAIN);
if(rc) {
fprintf(stderr, "Authentication by password failed.\n");
goto shutdown;
}
}
else {
/* Or by public key */
while((rc = libssh2_userauth_publickey_fromfile(session, username,
"/home/user/"
".ssh/id_rsa.pub",
"/home/user/"
".ssh/id_rsa",
password)) ==
LIBSSH2_ERROR_EAGAIN);
if(rc) {
fprintf(stderr, "\tAuthentication by public key failed\n");
goto shutdown;
}
}
#if 0
libssh2_trace(session, ~0);
#endif
/* Exec non-blocking on the remove host */
while((channel = libssh2_channel_open_session(session)) == NULL &&
libssh2_session_last_error(session, NULL, NULL, 0) ==
LIBSSH2_ERROR_EAGAIN) {
waitsocket(sock, session);
}
if(channel == NULL) {
fprintf(stderr, "Error\n");
exit(1);
}
while((rc = libssh2_channel_exec(channel, commandline)) ==
LIBSSH2_ERROR_EAGAIN) {
waitsocket(sock, session);
}
if(rc != 0) {
fprintf(stderr, "Error\n");
exit(1);
}
for(;;) {
/* loop until we block */
int rc;
do {
char buffer[0x4000];
rc = libssh2_channel_read(channel, buffer, sizeof(buffer) );
if(rc > 0) {
int i;
bytecount += rc;
fprintf(stderr, "We read:\n");
for(i = 0; i < rc; ++i)
fputc(buffer[i], stderr);
fprintf(stderr, "\n");
}
else {
if(rc != LIBSSH2_ERROR_EAGAIN)
/* no need to output this for the EAGAIN case */
fprintf(stderr, "libssh2_channel_read returned %d\n", rc);
}
}
while(rc > 0);
/* this is due to blocking that would occur otherwise so we loop on
this condition */
if(rc == LIBSSH2_ERROR_EAGAIN) {
waitsocket(sock, session);
}
else
break;
}
exitcode = 127;
while((rc = libssh2_channel_close(channel)) == LIBSSH2_ERROR_EAGAIN)
waitsocket(sock, session);
if(rc == 0) {
exitcode = libssh2_channel_get_exit_status(channel);
libssh2_channel_get_exit_signal(channel, &exitsignal,
NULL, NULL, NULL, NULL, NULL);
}
if(exitsignal)
fprintf(stderr, "\nGot signal: %s\n", exitsignal);
else
fprintf(stderr, "\nEXIT: %d bytecount: %d\n", exitcode, bytecount);
libssh2_channel_free(channel);
channel = NULL;
shutdown:
libssh2_session_disconnect(session,
"Normal Shutdown, Thank you for playing");
libssh2_session_free(session);
#ifdef WIN32
closesocket(sock);
#else
close(sock);
#endif
fprintf(stderr, "all done\n");
libssh2_exit();
return 0;
}
+1
View File
@@ -0,0 +1 @@
timestamp for example/libssh2_config.h
+312
View File
@@ -0,0 +1,312 @@
#include "libssh2_config.h"
#include <libssh2.h>
#ifdef WIN32
#include <windows.h>
#include <winsock2.h>
#include <ws2tcpip.h>
#else
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <sys/time.h>
#endif
#include <fcntl.h>
#include <errno.h>
#include <stdio.h>
#include <string.h>
#ifdef HAVE_STDLIB_H
#include <stdlib.h>
#endif
#ifdef HAVE_UNISTD_H
#include <unistd.h>
#endif
#include <sys/types.h>
#ifdef HAVE_SYS_SELECT_H
#include <sys/select.h>
#endif
#ifndef INADDR_NONE
#define INADDR_NONE (in_addr_t)~0
#endif
#ifndef HAVE_SNPRINTF
# ifdef HAVE__SNPRINTF
# define snprintf _snprintf
# endif
#endif
const char *keyfile1 = "/home/username/.ssh/id_rsa.pub";
const char *keyfile2 = "/home/username/.ssh/id_rsa";
const char *username = "username";
const char *password = "";
const char *server_ip = "127.0.0.1";
enum {
AUTH_NONE = 0,
AUTH_PASSWORD,
AUTH_PUBLICKEY
};
static int netconf_write(LIBSSH2_CHANNEL *channel, const char *buf, size_t len)
{
int i;
ssize_t wr = 0;
do {
i = libssh2_channel_write(channel, buf, len);
if(i < 0) {
fprintf(stderr, "libssh2_channel_write: %d\n", i);
return -1;
}
wr += i;
} while(i > 0 && wr < (ssize_t)len);
return 0;
}
static int netconf_read_until(LIBSSH2_CHANNEL *channel, const char *endtag,
char *buf, size_t buflen)
{
ssize_t len;
size_t rd = 0;
char *endreply = NULL, *specialsequence = NULL;
memset(buf, 0, buflen);
do {
len = libssh2_channel_read(channel, buf + rd, buflen - rd);
if(LIBSSH2_ERROR_EAGAIN == len)
continue;
else if(len < 0) {
fprintf(stderr, "libssh2_channel_read: %d\n", (int)len);
return -1;
}
rd += len;
/* read more data until we see a rpc-reply closing tag followed by
* the special sequence ]]>]]> */
/* really, this MUST be replaced with proper XML parsing! */
endreply = strstr(buf, endtag);
if(endreply)
specialsequence = strstr(endreply, "]]>]]>");
} while(!specialsequence && rd < buflen);
if(!specialsequence) {
fprintf(stderr, "%s: ]]>]]> not found! read buffer too small?\n",
__func__);
return -1;
}
/* discard the special sequence so that only XML is returned */
rd = specialsequence - buf;
buf[rd] = 0;
return rd;
}
int main(int argc, char *argv[])
{
int rc, i, auth = AUTH_NONE;
struct sockaddr_in sin;
const char *fingerprint;
char *userauthlist;
LIBSSH2_SESSION *session;
LIBSSH2_CHANNEL *channel = NULL;
char buf[1048576]; /* avoid any buffer reallocation for simplicity */
ssize_t len;
#ifdef WIN32
SOCKET sock = INVALID_SOCKET;
WSADATA wsadata;
int err;
err = WSAStartup(MAKEWORD(2, 0), &wsadata);
if(err != 0) {
fprintf(stderr, "WSAStartup failed with error: %d\n", err);
return 1;
}
#else
int sock = -1;
#endif
if(argc > 1)
server_ip = argv[1];
if(argc > 2)
username = argv[2];
if(argc > 3)
password = argv[3];
rc = libssh2_init(0);
if(rc != 0) {
fprintf(stderr, "libssh2 initialization failed (%d)\n", rc);
return 1;
}
/* Connect to SSH server */
sock = socket(PF_INET, SOCK_STREAM, IPPROTO_TCP);
#ifdef WIN32
if(sock == INVALID_SOCKET) {
fprintf(stderr, "failed to open socket!\n");
return -1;
}
#else
if(sock == -1) {
perror("socket");
return -1;
}
#endif
sin.sin_family = AF_INET;
sin.sin_addr.s_addr = inet_addr(server_ip);
if(INADDR_NONE == sin.sin_addr.s_addr) {
fprintf(stderr, "inet_addr: Invalid IP address \"%s\"\n", server_ip);
return -1;
}
sin.sin_port = htons(830);
if(connect(sock, (struct sockaddr*)(&sin),
sizeof(struct sockaddr_in)) != 0) {
fprintf(stderr, "Failed to connect to %s!\n", inet_ntoa(sin.sin_addr));
return -1;
}
/* Create a session instance */
session = libssh2_session_init();
if(!session) {
fprintf(stderr, "Could not initialize SSH session!\n");
return -1;
}
/* ... start it up. This will trade welcome banners, exchange keys,
* and setup crypto, compression, and MAC layers
*/
rc = libssh2_session_handshake(session, sock);
if(rc) {
fprintf(stderr, "Error when starting up SSH session: %d\n", rc);
return -1;
}
/* At this point we havn't yet authenticated. The first thing to do
* is check the hostkey's fingerprint against our known hosts Your app
* may have it hard coded, may go to a file, may present it to the
* user, that's your call
*/
fingerprint = libssh2_hostkey_hash(session, LIBSSH2_HOSTKEY_HASH_SHA1);
fprintf(stderr, "Fingerprint: ");
for(i = 0; i < 20; i++)
fprintf(stderr, "%02X ", (unsigned char)fingerprint[i]);
fprintf(stderr, "\n");
/* check what authentication methods are available */
userauthlist = libssh2_userauth_list(session, username, strlen(username));
fprintf(stderr, "Authentication methods: %s\n", userauthlist);
if(strstr(userauthlist, "password"))
auth |= AUTH_PASSWORD;
if(strstr(userauthlist, "publickey"))
auth |= AUTH_PUBLICKEY;
/* check for options */
if(argc > 4) {
if((auth & AUTH_PASSWORD) && !strcasecmp(argv[4], "-p"))
auth = AUTH_PASSWORD;
if((auth & AUTH_PUBLICKEY) && !strcasecmp(argv[4], "-k"))
auth = AUTH_PUBLICKEY;
}
if(auth & AUTH_PASSWORD) {
if(libssh2_userauth_password(session, username, password)) {
fprintf(stderr, "Authentication by password failed.\n");
goto shutdown;
}
}
else if(auth & AUTH_PUBLICKEY) {
if(libssh2_userauth_publickey_fromfile(session, username, keyfile1,
keyfile2, password)) {
fprintf(stderr, "Authentication by public key failed!\n");
goto shutdown;
}
fprintf(stderr, "Authentication by public key succeeded.\n");
}
else {
fprintf(stderr, "No supported authentication methods found!\n");
goto shutdown;
}
/* open a channel */
channel = libssh2_channel_open_session(session);
if(!channel) {
fprintf(stderr, "Could not open the channel!\n"
"(Note that this can be a problem at the server!"
" Please review the server logs.)\n");
goto shutdown;
}
/* execute the subsystem on our channel */
if(libssh2_channel_subsystem(channel, "netconf")) {
fprintf(stderr, "Could not execute the \"netconf\" subsystem!\n"
"(Note that this can be a problem at the server!"
" Please review the server logs.)\n");
goto shutdown;
}
/* NETCONF: https://tools.ietf.org/html/draft-ietf-netconf-ssh-06 */
fprintf(stderr, "Sending NETCONF client <hello>\n");
snprintf(buf, sizeof(buf),
"<?xml version=\"1.0\" encoding=\"UTF-8\"?>\n"
"<hello>"
"<capabilities>"
"<capability>urn:ietf:params:xml:ns:netconf:base:1.0</capability>"
"</capabilities>"
"</hello>\n"
"]]>]]>\n%n", (int *)&len);
if(-1 == netconf_write(channel, buf, len))
goto shutdown;
fprintf(stderr, "Reading NETCONF server <hello>\n");
len = netconf_read_until(channel, "</hello>", buf, sizeof(buf));
if(-1 == len)
goto shutdown;
fprintf(stderr, "Got %d bytes:\n----------------------\n%s",
(int)len, buf);
fprintf(stderr, "Sending NETCONF <rpc>\n");
snprintf(buf, sizeof(buf),
"<?xml version=\"1.0\" encoding=\"UTF-8\"?>\n"
"<rpc xmlns=\"urn:ietf:params:xml:ns:netconf:base:1.0\">"
"<get-interface-information><terse/></get-interface-information>"
"</rpc>\n"
"]]>]]>\n%n", (int *)&len);
if(-1 == netconf_write(channel, buf, len))
goto shutdown;
fprintf(stderr, "Reading NETCONF <rpc-reply>\n");
len = netconf_read_until(channel, "</rpc-reply>", buf, sizeof(buf));
if(-1 == len)
goto shutdown;
fprintf(stderr, "Got %d bytes:\n----------------------\n%s",
(int)len, buf);
shutdown:
if(channel)
libssh2_channel_free(channel);
libssh2_session_disconnect(session, "Client disconnecting normally");
libssh2_session_free(session);
#ifdef WIN32
closesocket(sock);
#else
close(sock);
#endif
libssh2_exit();
return 0;
}
+328
View File
@@ -0,0 +1,328 @@
#include "libssh2_config.h"
#include <libssh2.h>
#ifdef WIN32
#include <windows.h>
#include <winsock2.h>
#include <ws2tcpip.h>
#else
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <sys/time.h>
#endif
#include <fcntl.h>
#include <errno.h>
#include <stdio.h>
#ifdef HAVE_STDLIB_H
#include <stdlib.h>
#endif
#ifdef HAVE_UNISTD_H
#include <unistd.h>
#endif
#include <sys/types.h>
#ifdef HAVE_SYS_SELECT_H
#include <sys/select.h>
#endif
#ifndef INADDR_NONE
#define INADDR_NONE (in_addr_t)-1
#endif
const char *keyfile1 = "/home/username/.ssh/id_rsa.pub";
const char *keyfile2 = "/home/username/.ssh/id_rsa";
const char *username = "username";
const char *password = "";
const char *server_ip = "127.0.0.1";
const char *remote_listenhost = "localhost"; /* resolved by the server */
int remote_wantport = 2222;
int remote_listenport;
const char *local_destip = "127.0.0.1";
int local_destport = 22;
enum {
AUTH_NONE = 0,
AUTH_PASSWORD,
AUTH_PUBLICKEY
};
int main(int argc, char *argv[])
{
int rc, i, auth = AUTH_NONE;
struct sockaddr_in sin;
socklen_t sinlen = sizeof(sin);
const char *fingerprint;
char *userauthlist;
LIBSSH2_SESSION *session;
LIBSSH2_LISTENER *listener = NULL;
LIBSSH2_CHANNEL *channel = NULL;
fd_set fds;
struct timeval tv;
ssize_t len, wr;
char buf[16384];
#ifdef WIN32
SOCKET sock = INVALID_SOCKET, forwardsock = INVALID_SOCKET;
WSADATA wsadata;
int err;
err = WSAStartup(MAKEWORD(2, 0), &wsadata);
if(err != 0) {
fprintf(stderr, "WSAStartup failed with error: %d\n", err);
return 1;
}
#else
int sock = -1, forwardsock = -1;
#endif
if(argc > 1)
server_ip = argv[1];
if(argc > 2)
username = argv[2];
if(argc > 3)
password = argv[3];
if(argc > 4)
remote_listenhost = argv[4];
if(argc > 5)
remote_wantport = atoi(argv[5]);
if(argc > 6)
local_destip = argv[6];
if(argc > 7)
local_destport = atoi(argv[7]);
rc = libssh2_init(0);
if(rc != 0) {
fprintf(stderr, "libssh2 initialization failed (%d)\n", rc);
return 1;
}
/* Connect to SSH server */
sock = socket(PF_INET, SOCK_STREAM, IPPROTO_TCP);
#ifdef WIN32
if(sock == INVALID_SOCKET) {
fprintf(stderr, "failed to open socket!\n");
return -1;
}
#else
if(sock == -1) {
perror("socket");
return -1;
}
#endif
sin.sin_family = AF_INET;
sin.sin_addr.s_addr = inet_addr(server_ip);
if(INADDR_NONE == sin.sin_addr.s_addr) {
perror("inet_addr");
return -1;
}
sin.sin_port = htons(22);
if(connect(sock, (struct sockaddr*)(&sin),
sizeof(struct sockaddr_in)) != 0) {
fprintf(stderr, "failed to connect!\n");
return -1;
}
/* Create a session instance */
session = libssh2_session_init();
if(!session) {
fprintf(stderr, "Could not initialize SSH session!\n");
return -1;
}
/* ... start it up. This will trade welcome banners, exchange keys,
* and setup crypto, compression, and MAC layers
*/
rc = libssh2_session_handshake(session, sock);
if(rc) {
fprintf(stderr, "Error when starting up SSH session: %d\n", rc);
return -1;
}
/* At this point we havn't yet authenticated. The first thing to do
* is check the hostkey's fingerprint against our known hosts Your app
* may have it hard coded, may go to a file, may present it to the
* user, that's your call
*/
fingerprint = libssh2_hostkey_hash(session, LIBSSH2_HOSTKEY_HASH_SHA1);
fprintf(stderr, "Fingerprint: ");
for(i = 0; i < 20; i++)
fprintf(stderr, "%02X ", (unsigned char)fingerprint[i]);
fprintf(stderr, "\n");
/* check what authentication methods are available */
userauthlist = libssh2_userauth_list(session, username, strlen(username));
fprintf(stderr, "Authentication methods: %s\n", userauthlist);
if(strstr(userauthlist, "password"))
auth |= AUTH_PASSWORD;
if(strstr(userauthlist, "publickey"))
auth |= AUTH_PUBLICKEY;
/* check for options */
if(argc > 8) {
if((auth & AUTH_PASSWORD) && !strcasecmp(argv[8], "-p"))
auth = AUTH_PASSWORD;
if((auth & AUTH_PUBLICKEY) && !strcasecmp(argv[8], "-k"))
auth = AUTH_PUBLICKEY;
}
if(auth & AUTH_PASSWORD) {
if(libssh2_userauth_password(session, username, password)) {
fprintf(stderr, "Authentication by password failed.\n");
goto shutdown;
}
}
else if(auth & AUTH_PUBLICKEY) {
if(libssh2_userauth_publickey_fromfile(session, username, keyfile1,
keyfile2, password)) {
fprintf(stderr, "\tAuthentication by public key failed!\n");
goto shutdown;
}
fprintf(stderr, "\tAuthentication by public key succeeded.\n");
}
else {
fprintf(stderr, "No supported authentication methods found!\n");
goto shutdown;
}
fprintf(stderr, "Asking server to listen on remote %s:%d\n",
remote_listenhost, remote_wantport);
listener = libssh2_channel_forward_listen_ex(session, remote_listenhost,
remote_wantport, &remote_listenport, 1);
if(!listener) {
fprintf(stderr, "Could not start the tcpip-forward listener!\n"
"(Note that this can be a problem at the server!"
" Please review the server logs.)\n");
goto shutdown;
}
fprintf(stderr, "Server is listening on %s:%d\n", remote_listenhost,
remote_listenport);
fprintf(stderr, "Waiting for remote connection\n");
channel = libssh2_channel_forward_accept(listener);
if(!channel) {
fprintf(stderr, "Could not accept connection!\n"
"(Note that this can be a problem at the server!"
" Please review the server logs.)\n");
goto shutdown;
}
fprintf(stderr,
"Accepted remote connection. Connecting to local server %s:%d\n",
local_destip, local_destport);
forwardsock = socket(PF_INET, SOCK_STREAM, IPPROTO_TCP);
#ifdef WIN32
if(forwardsock == INVALID_SOCKET) {
fprintf(stderr, "failed to open forward socket!\n");
goto shutdown;
}
#else
if(forwardsock == -1) {
perror("socket");
goto shutdown;
}
#endif
sin.sin_family = AF_INET;
sin.sin_port = htons(local_destport);
sin.sin_addr.s_addr = inet_addr(local_destip);
if(INADDR_NONE == sin.sin_addr.s_addr) {
perror("inet_addr");
goto shutdown;
}
if(-1 == connect(forwardsock, (struct sockaddr *)&sin, sinlen)) {
perror("connect");
goto shutdown;
}
fprintf(stderr, "Forwarding connection from remote %s:%d to local %s:%d\n",
remote_listenhost, remote_listenport, local_destip, local_destport);
/* Must use non-blocking IO hereafter due to the current libssh2 API */
libssh2_session_set_blocking(session, 0);
while(1) {
FD_ZERO(&fds);
FD_SET(forwardsock, &fds);
tv.tv_sec = 0;
tv.tv_usec = 100000;
rc = select(forwardsock + 1, &fds, NULL, NULL, &tv);
if(-1 == rc) {
perror("select");
goto shutdown;
}
if(rc && FD_ISSET(forwardsock, &fds)) {
len = recv(forwardsock, buf, sizeof(buf), 0);
if(len < 0) {
perror("read");
goto shutdown;
}
else if(0 == len) {
fprintf(stderr, "The local server at %s:%d disconnected!\n",
local_destip, local_destport);
goto shutdown;
}
wr = 0;
do {
i = libssh2_channel_write(channel, buf, len);
if(i < 0) {
fprintf(stderr, "libssh2_channel_write: %d\n", i);
goto shutdown;
}
wr += i;
} while(i > 0 && wr < len);
}
while(1) {
len = libssh2_channel_read(channel, buf, sizeof(buf));
if(LIBSSH2_ERROR_EAGAIN == len)
break;
else if(len < 0) {
fprintf(stderr, "libssh2_channel_read: %d", (int)len);
goto shutdown;
}
wr = 0;
while(wr < len) {
i = send(forwardsock, buf + wr, len - wr, 0);
if(i <= 0) {
perror("write");
goto shutdown;
}
wr += i;
}
if(libssh2_channel_eof(channel)) {
fprintf(stderr, "The remote client at %s:%d disconnected!\n",
remote_listenhost, remote_listenport);
goto shutdown;
}
}
}
shutdown:
#ifdef WIN32
closesocket(forwardsock);
#else
close(forwardsock);
#endif
if(channel)
libssh2_channel_free(channel);
if(listener)
libssh2_channel_forward_cancel(listener);
libssh2_session_disconnect(session, "Client disconnecting normally");
libssh2_session_free(session);
#ifdef WIN32
closesocket(sock);
#else
close(sock);
#endif
libssh2_exit();
return 0;
}
+476
View File
@@ -0,0 +1,476 @@
/*
*
* Sample showing how to makes SSH2 with X11 Forwarding works.
*
* Usage :
* "ssh2 host user password [DEBUG]"
*/
#include <string.h>
#include <sys/ioctl.h>
#include <netinet/in.h>
#include <sys/socket.h>
#include <sys/select.h>
#include <arpa/inet.h>
#include <unistd.h>
#include <sys/types.h>
#include <sys/un.h>
#include <fcntl.h>
#include <errno.h>
#include <stdio.h>
#include <ctype.h>
#include <stdlib.h>
#include <termios.h>
#include <libssh2.h>
#define _PATH_UNIX_X "/tmp/.X11-unix/X%d"
/*
* Chained list that contains channels and associated X11 socket for each X11
* connections
*/
struct chan_X11_list {
LIBSSH2_CHANNEL *chan;
int sock;
struct chan_X11_list *next;
};
struct chan_X11_list * gp_x11_chan = NULL;
struct termios _saved_tio;
/*
* Utility function to remove a Node of the chained list
*/
static void remove_node(struct chan_X11_list *elem)
{
struct chan_X11_list *current_node = NULL;
current_node = gp_x11_chan;
if(gp_x11_chan == elem) {
gp_x11_chan = gp_x11_chan->next;
free(current_node);
return;
}
while(current_node->next != NULL) {
if(current_node->next == elem) {
current_node->next = current_node->next->next;
current_node = current_node->next;
free(current_node);
break;
}
}
}
static void session_shutdown(LIBSSH2_SESSION *session)
{
libssh2_session_disconnect(session,
"Session Shutdown, Thank you for playing");
libssh2_session_free(session);
}
static int _raw_mode(void)
{
int rc;
struct termios tio;
rc = tcgetattr(fileno(stdin), &tio);
if(rc != -1) {
_saved_tio = tio;
/* do the equivalent of cfmakeraw() manually, to build on Solaris */
tio.c_iflag &= ~(IGNBRK|BRKINT|PARMRK|ISTRIP|INLCR|IGNCR|ICRNL|IXON);
tio.c_oflag &= ~OPOST;
tio.c_lflag &= ~(ECHO|ECHONL|ICANON|ISIG|IEXTEN);
tio.c_cflag &= ~(CSIZE|PARENB);
tio.c_cflag |= CS8;
rc = tcsetattr(fileno(stdin), TCSADRAIN, &tio);
}
return rc;
}
static int _normal_mode(void)
{
int rc;
rc = tcsetattr(fileno(stdin), TCSADRAIN, &_saved_tio);
return rc;
}
/*
* CallBack to initialize the forwarding.
* Save the channel to loop on it, save the X11 forwarded socket to send
* and receive info from our X server.
*/
static void x11_callback(LIBSSH2_SESSION *session, LIBSSH2_CHANNEL *channel,
char *shost, int sport, void **abstract)
{
const char *display = NULL;
char *ptr = NULL;
char *temp_buff = NULL;
int display_port = 0;
int sock = 0;
int rc = 0;
struct sockaddr_un addr;
struct chan_X11_list *new;
struct chan_X11_list *chan_iter;
(void)session;
(void)shost;
(void)sport;
(void)abstract;
/*
* Connect to the display
* Inspired by x11_connect_display in openssh
*/
display = getenv("DISPLAY");
if(display != NULL) {
if(strncmp(display, "unix:", 5) == 0 ||
display[0] == ':') {
/* Connect to the local unix domain */
ptr = strrchr(display, ':');
temp_buff = (char *) calloc(strlen(ptr + 1), sizeof(char));
if(!temp_buff) {
perror("calloc");
return;
}
memcpy(temp_buff, ptr + 1, strlen(ptr + 1));
display_port = atoi(temp_buff);
free(temp_buff);
sock = socket(AF_UNIX, SOCK_STREAM, 0);
if(sock < 0)
return;
memset(&addr, 0, sizeof(addr));
addr.sun_family = AF_UNIX;
snprintf(addr.sun_path, sizeof(addr.sun_path),
_PATH_UNIX_X, display_port);
rc = connect(sock, (struct sockaddr *) &addr, sizeof(addr));
if(rc != -1) {
/* Connection Successfull */
if(gp_x11_chan == NULL) {
/* Calloc ensure that gp_X11_chan is full of 0 */
gp_x11_chan = (struct chan_X11_list *)
calloc(1, sizeof(struct chan_X11_list));
gp_x11_chan->sock = sock;
gp_x11_chan->chan = channel;
gp_x11_chan->next = NULL;
}
else {
chan_iter = gp_x11_chan;
while(chan_iter->next != NULL)
chan_iter = chan_iter->next;
/* Create the new Node */
new = (struct chan_X11_list *)
malloc(sizeof(struct chan_X11_list));
new->sock = sock;
new->chan = channel;
new->next = NULL;
chan_iter->next = new;
}
}
else
close(sock);
}
}
return;
}
/*
* Send and receive Data for the X11 channel.
* If the connection is closed, returns -1, 0 either.
*/
static int x11_send_receive(LIBSSH2_CHANNEL *channel, int sock)
{
char *buf = NULL;
int bufsize = 8192;
int rc = 0;
int nfds = 1;
LIBSSH2_POLLFD *fds = NULL;
fd_set set;
struct timeval timeval_out;
timeval_out.tv_sec = 0;
timeval_out.tv_usec = 0;
FD_ZERO(&set);
FD_SET(sock, &set);
buf = calloc(bufsize, sizeof(char));
if(!buf)
return 0;
fds = malloc(sizeof (LIBSSH2_POLLFD));
if(!fds) {
free(buf);
return 0;
}
fds[0].type = LIBSSH2_POLLFD_CHANNEL;
fds[0].fd.channel = channel;
fds[0].events = LIBSSH2_POLLFD_POLLIN;
fds[0].revents = LIBSSH2_POLLFD_POLLIN;
rc = libssh2_poll(fds, nfds, 0);
if(rc >0) {
rc = libssh2_channel_read(channel, buf, bufsize);
write(sock, buf, rc);
}
rc = select(sock + 1, &set, NULL, NULL, &timeval_out);
if(rc > 0) {
memset((void *)buf, 0, bufsize);
/* Data in sock*/
rc = read(sock, buf, bufsize);
if(rc > 0) {
libssh2_channel_write(channel, buf, rc);
}
else {
free(buf);
return -1;
}
}
free(fds);
free(buf);
if(libssh2_channel_eof(channel) == 1) {
return -1;
}
return 0;
}
/*
* Main, more than inspired by ssh2.c by Bagder
*/
int
main (int argc, char *argv[])
{
unsigned long hostaddr = 0;
int sock = 0;
int rc = 0;
struct sockaddr_in sin;
LIBSSH2_SESSION *session;
LIBSSH2_CHANNEL *channel;
char *username = NULL;
char *password = NULL;
size_t bufsiz = 8193;
char *buf = NULL;
int set_debug_on = 0;
int nfds = 1;
LIBSSH2_POLLFD *fds = NULL;
/* Chan List struct */
struct chan_X11_list *current_node = NULL;
/* Struct winsize for term size */
struct winsize w_size;
struct winsize w_size_bck;
/* For select on stdin */
fd_set set;
struct timeval timeval_out;
timeval_out.tv_sec = 0;
timeval_out.tv_usec = 10;
if(argc > 3) {
hostaddr = inet_addr(argv[1]);
username = argv[2];
password = argv[3];
}
else {
fprintf(stderr, "Usage: %s destination username password",
argv[0]);
return -1;
}
if(argc > 4) {
set_debug_on = 1;
fprintf(stderr, "DEBUG is ON: %d\n", set_debug_on);
}
rc = libssh2_init(0);
if(rc != 0) {
fprintf(stderr, "libssh2 initialization failed (%d)\n", rc);
return 1;
}
sock = socket(AF_INET, SOCK_STREAM, 0);
if(sock == -1) {
perror("socket");
return -1;
}
sin.sin_family = AF_INET;
sin.sin_port = htons(22);
sin.sin_addr.s_addr = hostaddr;
rc = connect(sock, (struct sockaddr *) &sin,
sizeof(struct sockaddr_in));
if(rc != 0) {
fprintf(stderr, "Failed to established connection!\n");
return -1;
}
/* Open a session */
session = libssh2_session_init();
rc = libssh2_session_handshake(session, sock);
if(rc != 0) {
fprintf(stderr, "Failed Start the SSH session\n");
return -1;
}
if(set_debug_on == 1)
libssh2_trace(session, LIBSSH2_TRACE_CONN);
/* ignore pedantic warnings by gcc on the callback argument */
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wpedantic"
/* Set X11 Callback */
libssh2_session_callback_set(session, LIBSSH2_CALLBACK_X11,
(void *)x11_callback);
#pragma GCC diagnostic pop
/* Authenticate via password */
rc = libssh2_userauth_password(session, username, password);
if(rc != 0) {
fprintf(stderr, "Failed to authenticate\n");
session_shutdown(session);
close(sock);
return -1;
}
/* Open a channel */
channel = libssh2_channel_open_session(session);
if(channel == NULL) {
fprintf(stderr, "Failed to open a new channel\n");
session_shutdown(session);
close(sock);
return -1;
}
/* Request a PTY */
rc = libssh2_channel_request_pty(channel, "xterm");
if(rc != 0) {
fprintf(stderr, "Failed to request a pty\n");
session_shutdown(session);
close(sock);
return -1;
}
/* Request X11 */
rc = libssh2_channel_x11_req(channel, 0);
if(rc != 0) {
fprintf(stderr, "Failed to request X11 forwarding\n");
session_shutdown(session);
close(sock);
return -1;
}
/* Request a shell */
rc = libssh2_channel_shell(channel);
if(rc != 0) {
fprintf(stderr, "Failed to open a shell\n");
session_shutdown(session);
close(sock);
return -1;
}
rc = _raw_mode();
if(rc != 0) {
fprintf(stderr, "Failed to entered in raw mode\n");
session_shutdown(session);
close(sock);
return -1;
}
memset(&w_size, 0, sizeof(struct winsize));
memset(&w_size_bck, 0, sizeof(struct winsize));
while(1) {
FD_ZERO(&set);
FD_SET(fileno(stdin), &set);
/* Search if a resize pty has to be send */
ioctl(fileno(stdin), TIOCGWINSZ, &w_size);
if((w_size.ws_row != w_size_bck.ws_row) ||
(w_size.ws_col != w_size_bck.ws_col)) {
w_size_bck = w_size;
libssh2_channel_request_pty_size(channel,
w_size.ws_col,
w_size.ws_row);
}
buf = calloc(bufsiz, sizeof(char));
if(buf == NULL)
break;
fds = malloc(sizeof (LIBSSH2_POLLFD));
if(fds == NULL) {
free(buf);
break;
}
fds[0].type = LIBSSH2_POLLFD_CHANNEL;
fds[0].fd.channel = channel;
fds[0].events = LIBSSH2_POLLFD_POLLIN;
fds[0].revents = LIBSSH2_POLLFD_POLLIN;
rc = libssh2_poll(fds, nfds, 0);
if(rc >0) {
libssh2_channel_read(channel, buf, sizeof(buf));
fprintf(stdout, "%s", buf);
fflush(stdout);
}
/* Looping on X clients */
if(gp_x11_chan != NULL) {
current_node = gp_x11_chan;
}
else
current_node = NULL;
while(current_node != NULL) {
struct chan_X11_list *next_node;
rc = x11_send_receive(current_node->chan, current_node->sock);
next_node = current_node->next;
if(rc == -1) {
shutdown(current_node->sock, SHUT_RDWR);
close(current_node->sock);
remove_node(current_node);
}
current_node = next_node;
}
rc = select(fileno(stdin) + 1, &set, NULL, NULL, &timeval_out);
if(rc > 0) {
/* Data in stdin*/
rc = read(fileno(stdin), buf, 1);
if(rc > 0)
libssh2_channel_write(channel, buf, sizeof(buf));
}
free(fds);
free(buf);
if(libssh2_channel_eof (channel) == 1) {
break;
}
}
if(channel) {
libssh2_channel_free(channel);
channel = NULL;
}
_normal_mode();
libssh2_exit();
return 0;
}